# Vanguard Charm

A large boost to both Heat and Cold Resistance, paired with a solid gain in Health.

Source: https://palworld-db.com/item/Accessory_HCHP_1

## Basics

- Type: Accessory
- Gold value: 103680
- Weight: 2
- Max stack: 1

## Recipe

- Polymer x30
- Bone x30
- Flame Organ x20
- Ice Organ x20
- Ancient Bone x30

## Notes we already publish

- (use) Nothing in the technology tree unlocks this. The recipe is gated on the Vanguard Charm Schematic ([[item:Blueprint_Accessory_HCHP_1]]) — the schematic has to be sitting in your inventory before the charm will appear on any crafting list, and it appears only on the upper tier of stations: the production assembly lines, the advanced workshop and the ancient workbench. The plain workbench never shows it, no matter what you are carrying.
- (location) The schematic has one guaranteed copy and three random ones. The guaranteed copy is a fixed reward container that hands over the schematic together with 45 Gold Coins — a one-time pickup you unlock by solving the terminal puzzle it is attached to, so it does not respawn. The random rolls are all grade 5 chest tables: 0.98% from the crates on the large oil rig, 0.15% from Sky Island treasure chests and 0.12% from Sky Island field chests. That is roughly one copy per 102 rig crates against one per 685 or 862 chests up top, so if you miss the fixed reward the rig is the only farm worth running — the Sky Islands are a lottery ticket you pick up in passing, not a plan.
- (strategy) The reason to build this is slot economy, not raw numbers. Heat Resistance Lv. 3, Cold Resistance Lv. 3 and Health Up Lv. 4 all ride on one accessory, so a single slot covers both ends of the temperature range and still pays a health bonus — that frees the rest of your accessory loadout for damage or elemental cuts on desert and glacier runs, where you would otherwise be carrying a heat ring and a cold ring and getting nothing else from either.
- (use) Budget the craft time, not just the materials. The recipe carries 400,000 work, so hand-cranking it at the station is a waste of an evening — queue it on a line staffed with your highest-level Handiwork Pals and go do something else. The bill of materials is the easier half: 30 Ancient Bone and 30 Polymer put this firmly in late-game territory, well after you have a steady bone and organ supply running.

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Source: Palworld Database — https://palworld-db.com/item/Accessory_HCHP_1