# Assault Rifle



Source: https://palworld-db.com/item/AssaultRifle_Default5

## Basics

- Type: Weapon / WeaponAssaultRifle
- Gold value: 120000
- Weight: 15
- Max stack: 1
- attack: 560
- magazine: 30
- durability: 6000

## Recipe

- Refined Ingot x80
- Polymer x20
- Carbon Fiber x20
- Ancient Civilization Parts x4

## Notes we already publish

- (strategy) One Pal in the whole game hands over Assault Rifle Schematic 4, and it has to be the Alpha: the level 52 Blazamut standing in Mount Obsidian, at a 3% roll per kill. Wild Blazamut are no substitute — all 16 of their spawn points carry the ordinary drop table, which has no schematic in it at all. Mount Obsidian Trail is the closest fast travel point to the Alpha, so the reset loop is short. Two guaranteed payouts make the misses tolerable: every clear leaves 5 to 7 Ancient Civilization Parts, and this rifle's recipe asks for exactly 4, so the run that finally drops the schematic arrives with the one material you cannot mine already paid for. Every clear also leaves 5 to 7 Precious Claw, listed at 7,500 gold each.
- (strategy) If you would rather open containers than fight the Alpha, the pools are not equally priced, and the ranking is not the one the raw percentages suggest. Five of a tier fuse into one of the next at the drafting table, so a Schematic 1 is worth one-125th of a Legendary and the four tiers in a pool have to be added up together. Doing that per hundred rolls of the slot: sea base enemy camp boss stashes in the Snowfields come out at roughly 2.2 Legendary-equivalents, crates on the oil rigs at 1.9, tier 2 treasure map digs at 1.8, and every ordinary chest, fishing and camp pool between 0.3 and 0.5 — a four-to-seven-fold difference for the same amount of opening. The oil rigs are strange in a useful way: their Schematic 4 rate of 1.78% is ten times their Schematic 3 rate of 0.17%, the only pool where the Legendary is the likeliest tier rather than the rarest. These are shares of a slot's rolls rather than per-container odds, but they are all measured the same way, so the order holds.
- (use) The Legendary is built at the plain Weapon Assembly Line, unlocked at level 32 for 3 Technology points — thirteen levels under the tree's own Assault Rifle entry at 45, which costs 4 points and only ever gives you the base gun. An early schematic therefore skips the ladder entirely: 560 attack, a 30-round magazine and 6,000 durability against the 320, 20 and 3,000 you would otherwise be researching at 45. The catch is the work value, 3,200,000 against 100,000 for the base rifle, which at level 32 means a queue measured in real hours unless you stack the bench with high-rank Handiwork Pals first — extra materials do nothing for it. The schematic also has to be in your own inventory when you walk up to the bench; a copy left in a base chest never adds the recipe to the menu.
- (use) Owning the rifle early opens a hole the schematic does not close: Assault Rifle Ammo is its own separate research at level 45, so between crafting the gun at 32 and reaching that unlock there is no way to make a single round. Buying is the bridge — the Caravan, Desert, Volcano and Wander shops all stock it at 90 gold — which turns the wait into a money problem instead of a level one. At that price one full 30-round magazine costs 2,700 gold, so an early Legendary is a boss-fight weapon rather than something to carry on patrol. It also flips the value of the Alpha grind: a single Blazamut clear's worth of Precious Claw covers several hundred purchased rounds.

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Source: Palworld Database — https://palworld-db.com/item/AssaultRifle_Default5