# Grenade Ammo

Rounds lobbed by the Grenade Launcher and similar weapons, produced on Weapon Assembly Line II.

Source: https://palworld-db.com/item/GrenadeBullet

## Basics

- Type: Ammo / ConsumeBullet
- Gold value: 470
- Weight: 0.1
- Max stack: 9999

## Recipe

- Pal Metal Ingot x2
- Fiber x20
- Gunpowder x3
- Yields 10

## Where to find

| How | Where | Details |
| --- | --- | --- |
| Merchant | Caravan Shop | 470 Gold |
| World loot | Junk hauls while fishing in the Sakurajima | Grade 1 · 25.0% chance · 5–10 at a time |
| World loot | Crates on the oil rigs | Grade 5 · 14.3% chance · 100–200 at a time |

## Notes we already publish

- (use) The recipe unlocks in the Technology tree at level 53 for 1 point. [[item:GrenadeLauncher]] itself unlocks at the same level but costs 5 points, so set aside 6 points at 53 if you want the launcher firing the day you build it.
- (use) These rounds feed [[item:GrenadeLauncher]], including every schematic-upgraded version of it from Uncommon up to Legendary. The [[item:SkyGrenadeLauncher]] is a separate weapon that runs on [[item:SkyGrenadeLauncherBullet]], so a stockpile of Grenade Ammo does nothing for it.
- (strategy) Buying is a last resort: the Caravan Shop charges 470 Gold per round, while one craft turns 2 Pal Metal Ingot, 20 Fiber and 3 Gunpowder into 10 rounds. Keep a Fiber and Gunpowder line running at base instead of restocking from merchants.

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Source: Palworld Database — https://palworld-db.com/item/GrenadeBullet