# Water Support Whistle

A whistle that gives the Pal out on the field a small bump to its Water damage.

Source: https://palworld-db.com/item/Otomo_ElementBoost_Water_1

## Basics

- Type: Accessory
- Gold value: 23760
- Weight: 2
- Max stack: 1

## Recipe

- Ingot x20
- Horn x20
- Aquatic Pal Fluids x30
- Ancient Civilization Parts x2

## Notes we already publish

- (use) "Slightly raises" has a number behind it: the whistle applies Element Boost (Water) Lv. 3, which is +18% Water damage. Nothing gates it — no HP threshold, no timer, no combat-only window — so it is live the whole time the accessory is equipped. It reaches only the Pal currently out on the field with you; party reserves and base workers get nothing from it.
- (use) The effect has four rungs at +6%, +12%, +18% and +20%, and this whistle sits on the third. Two percentage points is all that separates it from the ceiling, so once you have one there is no reason to keep rolling for the line — put later Ancient Civilization Parts into a different accessory instead.
- (use) No technology unlocks this, and it will not appear in the inventory hand-crafting list. The recipe only appears while the Water Support Whistle Schematic ([[item:Blueprint_Otomo_ElementBoost_Water_1_2]]) is sitting in your bag, and the craft then needs a High-Quality Workbench or anything above it — the production assembly lines, the advanced workshop, the ancient and enchanted benches. Build the bench before you go hunting so the schematic is not dead weight when it drops.
- (location) The schematic comes out of Grade 5 chests, and the oil rig pool is the one worth farming: about 1 roll in 85 there, against roughly 1 in 620 and 1 in 860 from the two dark island tables. Twenty-nine accessory schematics sit in that oil rig slot at identical weight, so any given qualifying pull is far more likely to be a resistance ring or a rival element's whistle than the Water one. Plan on repeat rig clears rather than a lucky first run.
- (strategy) The bonus is keyed to Water damage, not to attack as a whole, so it is only worth the slot on a Pal whose actual equipped moves are Water — a Water-typed Pal running Neutral or physical attacks in practice will see almost none of the +18%. Check the four moves on the Pal you plan to send out before committing, and compare against a flat partner-attack accessory if half its kit is off-element.
- (strategy) Water damage is what the whistle scales, so it stacks best where the enemy is already weak to Water — Fire-element bosses and the Fire-heavy raid lineups. Against anything Grass or Electric the type penalty eats far more than 18%, and swapping to a Pal with a favourable element beats keeping a boosted Water attacker on the field.

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Source: Palworld Database — https://palworld-db.com/item/Otomo_ElementBoost_Water_1