# Medium Pal Soul

The spirit a Pal leaves behind. Offered at a Statue of Power, it coaxes out abilities the Pal had kept dormant.

Source: https://palworld-db.com/item/PalUpgradeStone2

## Basics

- Type: Material / MaterialMonster
- Gold value: 10
- Weight: 0.15
- Max stack: 9999

## Recipe

- Large Pal Soul x1
- Yields 2

## Where to find

| How | Where | Details |
| --- | --- | --- |
| Expedition | Secret Realm of the Forest | Easy · 30 min · 50% chance · 3–5 at a time |
| Expedition | Blazing Cavern | Normal · 45 min · 50% chance · 5–7 at a time |
| Expedition | Hidden Sanctum of the Desert | Normal · 45 min · 50% chance · 5–7 at a time |
| World loot | Chests in the Desert | Grade 1 · 71.4% chance · 1–2 at a time · also in Cavern of the Dunes |
| World loot | Chests in the Mount Obsidian | Grade 1 · 71.4% chance · 1–2 at a time · also in Volcanic Cavern |
| World loot | Enemy camp loot in the Mount Obsidian | Grade 1 · 71.4% chance · 1–2 at a time |
| World loot | Enemy camp loot in the Snowfields | Grade 1 · 71.4% chance · 1–2 at a time |
| World loot | Enemy camp loot in the Desert | Grade 1 · 66.7% chance · 1–2 at a time |
| World loot | Fishing in the Mount Obsidian | Grade 1 · 26.6% chance · 1–2 at a time |
| World loot | Fishing in the Desert | Grade 1 · 18.9% chance · 1–2 at a time |
| World loot | Treasure chests in the Yakushima | Grade 1 · 17.7% chance · 1–2 at a time |
| World loot | Field drops in the World Tree | Grade 1 · 17.4% chance · 1–2 at a time |
| World loot | Base fish pond (Mount Obsidian stock) | Grade 1 · 16.3% chance · 1–2 at a time |
| Dungeon chest | Cavern of the Dunes | Chest loot |
| Dungeon chest | Volcanic Cavern | Chest loot |

## Dropped by

- Menasting Terra — 100%, 2-3
- Wixen Noct — 100%, 1-2
- Menasting — 100%, 1-2
- Sootseer — 100%, 1-2
- Nitemary Botan — 100%, 1
- Smokie Cryst — 100%, 1
- Bushi Noct — 40%, 1-2
- Blazamut Ryu — 5%, 1
- Helzephyr — 3%, 1
- Helzephyr Lux — 3%, 1

## Used in

- Small Pal Soul x1

## Notes we already publish

- (use) A Pal's Statue of Power rank runs 1 to 20, and Medium Pal Souls own the middle of it: rank 5 asks for 1, rank 6 for 2, rank 7 for 3. Six of them carry a Pal across the whole band. Ranks 1-4 run on [[item:PalUpgradeStone]], and rank 8 hands over to [[item:PalUpgradeStone3]].
- (use) The ladder converts both ways at two-for-one, and nothing is lost in either direction. Two [[item:PalUpgradeStone]] press into one Medium; two Medium press into one [[item:PalUpgradeStone3]]; breaking one back down returns the two you paid. Small souls stacking up from early field drops are never wasted currency.
- (strategy) Ranking a single Pal from 1 to 20 costs 10 Small, 6 Medium, 6 Large and 30 [[item:PalUpgradeStone4]]. Since the tiers trade at 2:1, that whole bill is 143 Medium Pal Souls for one maxed Pal — which is why the Medium band feels cheap and everything past rank 10 does not.
- (use) Resetting a Pal's ranks costs Gold on a scale tied to how far it has climbed: 1,000 at rank 5, 1,200 at rank 6, 1,500 at rank 7. Experimenting inside the Medium band is close to free next to the 30,000 a rank-20 Pal charges to undo.

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Source: Palworld Database — https://palworld-db.com/item/PalUpgradeStone2