# Hexolite Quartz

Feybreak is the only place this crystal turns up — Paladium condensed and transformed over long years until it took on a rainbow sheen.

Source: https://palworld-db.com/item/RainbowCrystal

## Basics

- Type: Material / MaterialOre
- Gold value: 1000
- Weight: 2
- Max stack: 9999

## Where to find

| How | Where | Details |
| --- | --- | --- |
| Mining and gathering | Palpagos Islands — 635 hexolite quartz nodes | Respawns after you break it |
| Expedition | Ancient Feybreak Ruins | VeryHard · 120 min · 100% chance · 10–20 at a time |
| World loot | Field drops in the Feybreak | Grade 1 · 15.2% chance · 1–2 at a time |

## Dropped by

- Celesdir — 100%, 2-3

## Used in

- Hexolite x1

## Notes we already publish

- (location) There is a fourth source the acquisition table above cannot show, because it is something you build rather than somewhere you go: the Hexolite Quartz Mine, a Production structure that generates this crystal inside your own base indefinitely. It sits at technology level 62 and costs 5 Ancient Technology Points to unlock, then 70 [[item:Stone]], 100 [[item:RainbowCrystal]] and 10 [[item:PalCrystal_Ex]] to place. It draws no power — energy type is None and its drain rate is zero — so it needs no generator, no wiring and no fuel run, only floor space and a worker.
- (strategy) The staffing bar is far lower than the facility's own description implies. It asks for Mining at rank 1, which is the bottom rung: a Cattiva or a Lifmunk clears it, and the heavy miners you were saving for it buy you throughput rather than eligibility. Rank 1 also means any spare mining Pal already in the base can be assigned without reshuffling your ore line.
- (use) The 100-crystal placement cost makes this a bootstrap problem, not a purchase. Nothing produces Hexolite Quartz until the mine exists, so the first 100 have to come out of the Feybreak nodes, expedition returns or Celesdir kills listed above — roughly a hundred swings of a pickaxe before the automation starts paying you back. Fund it early anyway if you intend to build [[item:StainlessSteel]] in quantity, since that recipe eats one crystal per bar and is the sink that makes repeat Feybreak trips tedious.
- (strategy) One crystal costs the mine 20,000 work, and its idle tick is zero — unlike a well or an oil pump, it produces nothing while unstaffed, so every crystal is paid for in Pal labour. That per-unit figure is the highest in the game alongside the Coralum pit: two and a half times a coal, copper, sulfur or chromite pit at 8,000, and double a quartz pit at 10,000. It matters because [[item:StainlessSteel]] wants one crystal and one [[item:Chromium]] per bar, and the chromite half arrives two and a half times faster — roughly five quartz mines per two chromite pits keeps the two lines even, and anything less than that means the crystal is what your Hexolite output is waiting on.
- (location) The Ancient Material Synthesizer is the other in-base way to get it, and it is worth building for its own reasons — technology level 78, 50 [[item:WorldTreeIngot]] and 10 [[item:AncientParts2]], and it is one of the two structures base camp level 34 asks you to place — but it does not retire the dedicated mine. It burns 800 power a second where the mine burns none, it gates on Mining rank 6 and Deforest rank 6 instead of rank 1, it takes twenty times the construction work to raise (1,000,000 against 50,000), and its own description admits only one Pal can be assigned to it at a time. Treat it as ore breadth for a fully powered late base, and keep the mines as the cheap dedicated line for this crystal.

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Source: Palworld Database — https://palworld-db.com/item/RainbowCrystal