# Xenolord Saddle

Gear that turns Xenolord into a safe mount.

Source: https://palworld-db.com/item/SkillUnlock_DarkMechaDragon

## Basics

- Type: Essential / Essential_PalGear
- Max stack: 9999

## Recipe

- Leather x30
- Dark Fragment x50
- Meteorite Fragment x30
- Paldium Fragment x200

## Notes we already publish

- (location) Nothing has to be found for this one: it sits on the Technology tree at level 66 and is bought outright for 5 technology points. Craft it at a Pal Gear Workbench, the bench the game reserves for saddles and Pal weapons.
- (use) The saddle is what switches on Meteor Wings, so it is doing two jobs at once — it makes [[pal:DarkMechaDragon]] a flying mount, and it turns on the party-wide buff that raises the damage of your other Pals' partner-skill attacks by 20% at skill level 1, climbing to 26 / 32 / 38 / 50% as condensing pushes the skill to level 5. The buff does not stack, so a second Xenolord on the team adds nothing to it.
- (strategy) Have the Pal before you spend the points: Xenolord is not a wild catch but an altar summon, so you need a [[item:PalSummon_DarkMechaDragon]] built from four fragments and a Summoning Altar first. The saddle is weightless and never leaves your inventory once crafted, so one copy covers every Xenolord you ever own.

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Source: Palworld Database — https://palworld-db.com/item/SkillUnlock_DarkMechaDragon