# Combat SMG Ammo

Feeds the Combat SMG. Requires an Ancient Workbench to make.

Source: https://palworld-db.com/item/SkySubmachineGunBullet

## Basics

- Type: Ammo / ConsumeBullet
- Gold value: 1020
- Weight: 0.025
- Max stack: 9999

## Recipe

- Soralite Ingot x2
- Gunpowder x6
- Yields 20

## Where to find

| How | Where | Details |
| --- | --- | --- |
| Merchant | Caravan Shop | 1,020 Gold |
| World loot | Junk hauls while fishing in the Sunreach Isle | Grade 1 · 25.0% chance · 5–10 at a time |
| World loot | Sea base enemy camp loot in the Feybreak | Grade 1 · 12.0% chance · 10–15 at a time |

## Notes we already publish

- (use) One round serves the entire Combat SMG line. The stock gun ([[item:SkySubmachineGun]]) and every schematic build above it, up to the legendary one rolled from Combat SMG Schematic 4 ([[item:Blueprint_SkySubmachineGun_5]]), chamber this same bullet — a schematic upgrade changes attack, durability and magazine size, never the ammunition. Anything you stockpile the day you unlock the gun still feeds it after a legendary drops.
- (use) Craft in threes and the magazine maths works out. A batch yields 20, the base Combat SMG holds 42 rounds and the legendary build holds 50, so two batches leave you short of a full mag either way and three (60) cover a reload with change. The bill for three batches is 6 Soralite Ingot and 18 Gunpowder.
- (use) The Ancient Workbench requirement is the real gate, not the ore. Soralite comes off the sky islands in bulk and Gunpowder is ordinary bench work, but neither can be turned into these rounds at a normal weapon workbench — the recipe lives on the Ancient Workbench alone, and the technology behind it sits at level 68 for 2 points.

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Source: Palworld Database — https://palworld-db.com/item/SkySubmachineGunBullet