# Tomato Seeds

Grows into Tomato. Merchants stock them, and a farm needs them to get started.

Source: https://palworld-db.com/item/TomatoSeeds

## Basics

- Type: Material / MaterialMonster
- Gold value: 30
- Weight: 0.05
- Max stack: 9999

## Where to find

| How | Where | Details |
| --- | --- | --- |
| Merchant | Caravan Shop | 30 Gold |
| Merchant | Desert Shop | 30 Gold |
| Merchant | Volcano Shop | 30 Gold |

## Dropped by

- Bristla — 100%, 1-2
- Dinossom — 100%, 1-2
- Dinossom Lux — 100%, 1-2
- Cinnamoth — 75%, 1
- Vaelet — 50%, 1
- Braloha — 50%, 1

## Used in

- Vaelet Ring x10

## Notes we already publish

- (use) Seeds only pay for the plot itself. The Tomato Plantation unlocks at Technology level 21 for 2 points and is built with 70 [[item:Wood]], 50 [[item:Stone]], 5 [[item:PalFluid]] and 3 Tomato Seeds — after that the plot replants from its own harvest, spending 1 [[item:Tomato]] per cycle rather than a seed. Three seeds is the whole lifetime cost of a plantation, so there is no reason to stockpile them.
- (use) A tomato plot runs a 300-second cycle and pays out 10 [[item:Tomato]] each time, with seeding, watering and harvest each demanding 11,000 work. That is heavier than wheat (7,500 per stage) and lighter than lettuce (15,000), so it needs Pals with Planting, Watering and Gathering to keep the cycle from stalling.
- (location) [[pal:VioletFairy]] on a Ranch is the hands-off supply. It rolls one of six seed types per drop and tomato carries the heaviest weight — 10 of 45, near 22% — ahead of [[item:WheatSeeds]], [[item:PotatoSeeds]], [[item:CarrotSeeds]], [[item:OnionSeeds]] and [[item:LettuceSeeds]] in that order. The count per drop climbs with the Vaelet's rank, from 1-2 at rank 1 to 4-11 at rank 10.

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Source: Palworld Database — https://palworld-db.com/item/TomatoSeeds