# Lockpicking Tool v3

A set of picks for cracking treasure chests that would otherwise demand a Gold Key. No key required, though it comes down to the attempt.

Source: https://palworld-db.com/item/Unlock_Picking_Tier3

## Basics

- Type: Essential / Essential_UnlockPlayerFuture
- Gold value: 1
- Max stack: 9999

## Recipe

- Pal Metal Ingot x30
- Paldium Fragment x30
- Nail x20

## Notes we already publish

- (use) The recipe sits on the Technology tree at level 53 and costs 3 Ancient Technology Points, so it is a late unlock competing with your other ancient spends. The lower rungs are much cheaper — [[item:Unlock_Picking_Tier1]] at level 16 for 1 point and [[item:Unlock_Picking_Tier2]] at level 25 for 2 — and each rung answers a different lock: copper, silver, then the gold-locked chests this one handles.
- (use) A pick is spent when you use it, not returned on a failed attempt, so a single gold-locked chest can eat several. At 30 [[item:StealIngot]], 30 [[item:Pal_crystal_S]] and 20 [[item:MachineParts]] a craft, batch them at a bench before a dungeon run rather than one at a time — they weigh nothing and stack to 9999, so there is no cost to hauling twenty.
- (strategy) Using one opens a lock-turning minigame instead of just popping the chest: you rotate the pick and have to stop inside the band where the cylinder gives. The game's picking presets set how wide that band is, from a fifth of the dial at the most forgiving down to a twentieth and, at the tightest preset, a hundredth — expect to feel for it in small increments rather than sweeping the dial.
- (strategy) Nothing about the tool is stronger than the key it replaces — it does not improve the chest's loot or its rarity roll. If you are already sitting on [[item:TreasureBoxKey03]] stock, spend the keys and save the picks for chests you find while a key run is not worth the detour.

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Source: Palworld Database — https://palworld-db.com/item/Unlock_Picking_Tier3