# Jormuntide

Legend holds that a wise man, wrongly condemned and thrown into a whirlpool, came back in this form to destroy the kingdom.

Source: https://palworld-db.com/pal/jormuntide

## Basics

- Paldeck: #121
- Elements: Dragon, Water
- HP 130 · Melee 150 · Ranged 120 · Defense 100
- Wild level range: 55-80
- Does not spawn in the wild
- Alpha levels: 55

## Drops

- Aquatic Pal Fluids — 100%, 2-4
- Decayed Ancient Relic — 100%, 30-50
- Dormant Ancient Relic — 100%, 10-20
- Gorgeous Ancient Relic — 100%, 4-8
- Glowing Ancient Relic — 50%, 2-3
- Glistening Ancient Relic — 25%, 1
- Dragon Radiant Gem — 100%, 10-20
- Ancient Civilization Parts — 100%, 5-6 (alpha)
- Precious Dragon Stone — 100%, 5-6 (alpha)

## Notes we already publish

- (catch) The fixed alpha is a warp rather than a search. It stands about 65 m south of the Altar of the Windcaller statue, barely off to the east, so the fast travel drops you within sight of it — the next nearest statue in any direction, Dustview Coast, is 540 m away, and there is no reason to walk in from one. What the trip costs you is time, not danger: the alpha carries no extra health and hits no harder than an ordinary level 55 Jormuntide, but takes only a quarter of the damage it otherwise would, so bring a hitter that sustains rather than one that opens big.
- (use) Watering 7 is one step off the ceiling — Shaolong alone reads 8, and Neptilius is the only other Pal that matches 7 — and the reason to build the base around this one instead is supply. Shaolong and Neptilius each have exactly one registered breeding combination, themselves paired with themselves, so a second copy means catching a second copy. Jormuntide comes out of 88 different parent pairs and also breeds true, which turns one alpha kill into as many top-rank waterers as you want pen time for.
- (use) In water it is the second-fastest ride in the game at a 1,800 swim dash, behind Neptilius on 2,000 — but the saddle order reverses that verdict for most of a playthrough. Neptilius' saddle sits 24 technology levels above Jormuntide's, and every water mount you can unlock earlier is slower: Surfent 1,440, Ghangler 1,350, Azurobe 1,000. The catch is the stamina pool. At 150 against Neptilius' 410 and Ghangler's 320, the dash is a burst you spend and not a cruise you hold, so it wins short crossings and loses long ones.

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Source: Palworld Database — https://palworld-db.com/pal/jormuntide