# Ragnahawk

Whatever the assumption, there's no relation to Beakon. A diet of mostly rocks has, across many years, hardened its beak and head to suit.

Source: https://palworld-db.com/pal/ragnahawk

## Basics

- Paldeck: #104
- Elements: Fire
- HP 95 · Melee 100 · Ranged 105 · Defense 120
- Wild level range: 32-80
- Wild spawn spots: 150

## Drops

- Flame Organ — 100%, 5-7
- Decayed Ancient Relic — 100%, 30-50
- Dormant Ancient Relic — 100%, 10-20
- Gorgeous Ancient Relic — 100%, 4-8
- Glowing Ancient Relic — 50%, 2-3
- Glistening Ancient Relic — 25%, 1
- Fire Radiant Gem — 100%, 10-20
- Ancient Civilization Parts — 100%, 4-6 (alpha)
- Precious Plume — 100%, 4-6 (alpha)

## Dungeons it appears in

- Volcanic Cavern (boss)

## Base raids

Arrives at level 13-16 around the Mount Obsidian.
- Herd of Extremely Ferocious Wild Pals
- Herd of Ferocious Wild Pals

## Notes we already publish

- (use) Flame Wing is a rider buff, and the game files split it into two separate effects. The first raises the rider's own Ranged Attack, on a ladder that reads 5% at partner skill level 1, then 7%, 10%, 14% and 20% at level 5 — so a condensed Ragnahawk is worth four times an uncondensed one to the person on its back. The second turns the rider's damage into the Fire element. Melee weapons take nothing from the first half, which makes assault rifles, handguns and bows the loadout this Pal is actually built to carry.
- (use) Both halves are gated on the Ragnahawk Saddle, and not just for the ride: the saddle is the item the partner skill checks for, so an unsaddled Ragnahawk in your party grants nothing at all. It also only pays out while you are mounted — dismount and the Ranged Attack bonus and the Fire conversion both drop, unlike party-slot partner skills that tick away in the background.
- (strategy) The element conversion cuts in both directions and is the thing worth planning around. Normal weapon fire is Neutral and has no matchup either way, so riding Ragnahawk hands you bonus damage against Ice and Grass targets that you would not otherwise get — and hands Water Pals a resistance to your gun that they would not otherwise have. Against anything aquatic you are better off dismounting and shooting on foot than staying in the saddle for the 20%.
- (strategy) Gobfin's Angry Shark buffs the identical stat — Ranged Attack on the trainer, 10/11/13/16/20% across its five partner skill levels — but it carries no saddle requirement and no riding condition, so it works from a party slot while Ragnahawk is the Pal you are sitting on. Stacking the two is the whole point of pairing them: the mount supplies mobility, the Fire conversion and its own 20%, and the Gobfins in the slots behind it add theirs on top without ever being deployed.

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Source: Palworld Database — https://palworld-db.com/pal/ragnahawk