Palworld Sphere Modules

All 6 sphere modules — attachments that change how your Pal Spheres fly and capture. Effects below are the exact in-game text; see the capture rate calculator for how much each throw is worth.

6
Homing ModuleTech Lv 691,432,580g

Equipping it makes the sphere home in on Pals, further increasing capture power.

×50×3×40×50×5
Sniper Module IITech Lv 48120,840g

Equipping it significantly increases the sphere's range, allowing it to sharply capture Pals and enhancing capture power.

×200×30×30×20×2
Slider ModuleTech Lv 3968,350g

Equipping it adds a slider spin to the sphere. The sphere curves at a sharp angle, making it easier to catch Pals off guard and increasing capture power.

×100×30×15×8×10
Sniper ModuleTech Lv 3131,440g

Equipping it increases the sphere's range, allowing it to sharply capture Pals and enhancing capture power.

×50×50×30×8
Curve ModuleTech Lv 2314,280g

Equipping it causes the sphere to spin with a curved trajectory. It becomes easier to catch Pals off guard, and increases capture power.

×30×30×50×2
Heavy Weight ModuleTech Lv 194,010g

Equipping it makes the sphere heavier, reducing its range but increasing its capture power.

×10×10×20