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Heat Resistant Pelt Armor

Armor · ArmorBody0

Pelt Armor put together in hot regions, carrying strong heat resistance.

Heat Resistant Pelt Armor is an early body armour: 129th of 145 by defense, so treat it as a stepping stone, at 45 against the 1,092 of Cold-Resistant Ancient Armor.

Wearing it also carries the effects Heat Resistance Lv. 2, Fire Damage Reduction Lv. 1, which matters more than the raw numbers in the biomes that punish you for the wrong outfit.

No recipe takes it as an ingredient. Whatever you build is the finished article, so there is no reason to hoard spares.

Details

Gold Value7920
Weight10
Max Stack1
defense45
hp140
durability600
Heat Resistance Lv. 2Fire Damage Reduction Lv. 1

At 10 weight each it eats carry capacity fast, so bring a mount or park a chest nearby.

Heat Resistant Pelt Armor Crafting Recipe

Ingot×10
What it really costs, once every sub-recipe is expanded
Work: 10000

Crafting it takes 29 materials across 3 types.

Where to Find Heat Resistant Pelt Armor

If you would rather just buy it, the cheapest seller is Desert Shop at 7,920 Gold, and 1 other shop stocks it too.

Chasing the Legendary schematic directly is the slowest way to get one. Grasslands supply drops carry all four tiers, but at 5.72% for the Uncommon against 0.05% for the Legendary, and five of any tier combine into one of the next. Run the division and each of the three lower tiers is worth roughly 0.046% of a Legendary per drop — near enough the 0.05% the Legendary rolls at on its own. Keep every copy and combine upward and a Grasslands drop is worth close to four times what it is worth if you only stop for the top one.

Beyond supply drops, the schematics sit in the grade 2 to 5 loot pools of the Grasslands and Forest — camp chests, world chests, crates on the small oil rig, and tier 1 treasure map digs, which hold everything from Rare upward. Fishing those two regions pulls them too, which is the route almost nobody runs; if you are already parked at a fishing spot with a stack of bait, you are farming this ladder whether you meant to or not.

HowWhereDetails
MerchantDesert Shop7,920 Gold
MerchantVolcano Shop7,920 Gold

Using Heat Resistant Pelt Armor Well

The four schematics do not re-roll the same coat — each one builds a heavier piece. Defence runs 45, 58, 63, 67, 72 from the base craft up through the Uncommon, Rare, Epic and Legendary builds, HP runs 140, 182, 196, 210, 224, and durability goes 600, 900, 1200, 1800, 2400. What never moves is the part people buy this armour for: Heat Resistance sits at Lv. 2 and fire damage reduction at Lv. 1 on every tier, so a Legendary lets you into exactly the same ground the plain one does. The ladder buys survivability in the fight, not a hotter climate.

Each schematic build also carries a third passive the base craft has no room for — Attack Up (S), worth +3 Shot Attack at Uncommon and rising to +6, +9 and +12 by Legendary. If you fight with guns rather than melee, that passive is the reason to rank the armour up at all; if you never draw a firearm, the extra defence is the whole of what a tier is worth to you.

Materials barely double across the ladder: Leather 15/18/22/26/30, Flame Organ 4/5/6/7/8 and Copper Ingot 10/12/15/17/20 for the five builds, with one Ancient Civilization Part on the Legendary and nothing below it. Work is what actually scales — 10,000 on the base craft against 320,000 on the Legendary. Queue the top tier on a bench with good hands on it and walk away; the ore is never the bottleneck here.

None of the tiers move you to a new building. The High-Quality Workbench sits at Technology 11, five levels below the armour's own unlock, and it takes the Legendary recipe exactly as it takes the plain one — the Ancient Civilization Part in that recipe is a material, not a gate, so the Ancient Workbench at Technology 67 is never part of this. The powered lines that come later accept the same job, so put the 320,000-work craft on whichever bench your Handiwork crew already stands next to.

The Cold Resistant Pelt Armor is this same armour with Ice Organ where the Flame Organ goes — defence, HP, durability and gold value match tier for tier, all the way up. Rank one and you already know what the other costs, and holding both means the volcano and the snowfields need no other gear change between them.

Every Tier of Heat Resistant Pelt Armor

The same piece exists at 5 rarities, and the gap is not cosmetic: defense runs 45 to 72, a 1.6x swing. Which one you end up with is decided by the rarity of the schematic you built from, not by the recipe — so a legendary copy of this is worth more than the next item up built from a common one.

RarityItemDefenseHPDurability
0Heat Resistant Pelt Armor (this one)45140600
1Heat Resistant Pelt Armor58182900
2Heat Resistant Pelt Armor631961200
3Heat Resistant Pelt Armor672101800
4Heat Resistant Pelt Armor722242400

What Heat Resistant Pelt Armor Does

Heat Resistant Pelt Armor grants Heat Resistance Lv. 2: Temperature Resist Heat +2.

Heat Resistant Pelt Armor grants Fire Damage Reduction Lv. 1: Element Resist Fire +15.

Alternatives and Upgrades

Cold Resistant Pelt Armor matches it exactly at 45 defense — those two differ in what they resist and what they weigh, not in raw defense, so picking between them is a swap rather than an upgrade. The next real step is Pelt Armor at 49; below it is Tropical Outfit at 40.

Other body armours at a similar tier, for when you want to weigh this against the rest of its class:

Heat Resistant Pelt Armor (0★) — How to Get & Uses | Palworld Database