
Pelt Armor
Armor · ArmorBody2★Built from Leather, with better insulation and better protection than the plain version.
Pelt Armor is an early body armour: 126th of 145 by defense, so treat it as a stepping stone, at 49 against the 1,092 of Cold-Resistant Ancient Armor.
Wearing it also carries the effects Cold Resistance Lv. 1, Attack Up (S) Lv. 2, which matters more than the raw numbers in the biomes that punish you for the wrong outfit.
No recipe takes it as an ingredient. Whatever you build is the finished article, so there is no reason to hoard spares.
Details
At 10 weight each it eats carry capacity fast, so bring a mount or park a chest nearby.
Pelt Armor Crafting Recipe
Crafting it takes 60 materials across 3 types.
Where to Find Pelt Armor
The recipe is not on the Technology tree — it is locked behind a schematic you have to find first. The best single source is enemy camp loot in the Grasslands at 6.0% per container, and the table below lists every tier and where each one drops.
Every Tier of Pelt Armor
The same piece exists at 5 rarities, and the gap is not cosmetic: defense runs 35 to 56, a 1.6x swing. Which one you end up with is decided by the rarity of the schematic you built from, not by the recipe — so a legendary copy of this is worth more than the next item up built from a common one.
| Rarity | Item | Defense | HP | Durability |
|---|---|---|---|---|
| 0★ | Pelt Armor | 35 | 140 | 300 |
| 1★ | Pelt Armor | 45 | 182 | 800 |
| 2★ | Pelt Armor (this one) | 49 | 196 | 1000 |
| 3★ | Pelt Armor | 52 | 210 | 1200 |
| 4★ | Pelt Armor | 56 | 224 | 1400 |
What Pelt Armor Does
Pelt Armor grants Cold Resistance Lv. 1: Temperature Resist Cold +1.
Pelt Armor grants Attack Up (S) Lv. 2: Shot Attack +6.
Schematics That Unlock Pelt Armor
The Technology tree hands you the plain Pelt Armor at level 12 for 2 Technology points, but nothing above that base version — the rarer builds are schematic-only. One schematic grants the recipe, and they are world loot — chests, boss Pals and the late-game pools — rather than anything you research. Higher-rarity copies of the same schematic raise the quality of what you end up crafting.
Fastest route. The fastest route is enemy camp loot in the Grasslands, and the reason is the ladder rather than the top rung: that pool stocks every tier, so the common copies it hands you fuse upward into the one you want. Counting them, a top-tier Pelt Armor schematic works out at roughly 104 containers against the 195 the 4★ drop rate alone suggests. Spare low tiers are progress, not clutter. Schematics fuse five-to-one, so a lower tier with better odds can beat the top tier outright. Counts are containers of that source, not time.
| Schematic | Rarity | Where it comes from |
|---|---|---|
| 2★ | Grasslands camp loot, Grasslands sea base camp loot, Treasure map digs (tier 1) +5 more — best 6.0% (grade 2/3/4/5) · Supply drops in the Grasslands (2.29%) |
Alternatives and Upgrades
Step up from here and you get Depresso Armor at 50 defense; step down and it is Pelt Armor at 45. Weigh the jump against what the next tier costs you before committing the resources.
Other body armours at a similar tier, for when you want to weigh this against the rest of its class: