SMG
Weapon · WeaponAssaultRifle0★Puts rounds out at a blistering rate, stays manageable to control, and does its best work in close quarters.
SMG is an early assault rifle: 68th of 70 by attack, so treat it as a stepping stone, at 130 against the 15,000 of Charge Rifle.
Nothing is crafted from it — it is an end product, so anything you make is meant to be used rather than banked as a component.
Details
At 15 weight each it eats carry capacity fast, so bring a mount or park a chest nearby. At 29,380 gold it is worth real money to a merchant.
SMG Crafting Recipe
Crafting it takes 31 materials across 2 types, and the bottleneck is almost always the 25× requirement — line that up first and the rest follows.
Where to Find SMG
SMG is not something you find lying around — you craft it, and the recipe is below.
Every Tier of SMG
The same piece exists at 5 rarities, and the gap is not cosmetic: attack runs 130 to 227, a 1.7x swing. Which one you end up with is decided by the rarity of the schematic you built from, not by the recipe — so a legendary copy of this is worth more than the next item up built from a common one.
Ammunition SMG Uses
SMG fires Handgun Ammo, and nothing else — running dry mid-fight is the usual way this weapon lets you down, so keep the recipe unlocked before you rely on it.
| Ammo | Yield | Craft cost |
|---|---|---|
| ×20 | Ingot ×1, Gunpowder ×1 |
Alternatives and Upgrades
Step up from here and you get Makeshift SMG at 135 attack; step down and it is Makeshift SMG at 120. That gap is the honest measure of whether an upgrade is worth the materials right now.
Other assault rifles at a similar tier, for when you want to weigh this against the rest of its class: