Makeshift SMG
Weapon · WeaponAssaultRifle0★Submachine gun thrown together from scrap — quick on the trigger, weak per bullet.
Makeshift SMG is an early assault rifle: 70th of 70 by attack, so treat it as a stepping stone, at 100 against the 15,000 of Charge Rifle.
Nothing is crafted from it — it is an end product, so anything you make is meant to be used rather than banked as a component.
Details
At 15 weight each it eats carry capacity fast, so bring a mount or park a chest nearby. At 15,410 gold it is worth real money to a merchant.
Makeshift SMG Crafting Recipe
Crafting it takes 80 materials across 3 types.
Where to Find Makeshift SMG
Makeshift SMG is not something you find lying around — you craft it, and the recipe is below.
Every Tier of Makeshift SMG
The same piece exists at 5 rarities, and the gap is not cosmetic: attack runs 100 to 175, a 1.8x swing. Which one you end up with is decided by the rarity of the schematic you built from, not by the recipe — so a legendary copy of this is worth more than the next item up built from a common one.
| Rarity | Item | Attack | Durability |
|---|---|---|---|
| 0★ | Makeshift SMG (this one) | 100 | 1000 |
| 1★ | Makeshift SMG | 120 | 1500 |
| 2★ | Makeshift SMG | 135 | 2000 |
| 3★ | Makeshift SMG | 150 | 3000 |
| 4★ | Makeshift SMG | 175 | 4000 |
Ammunition Makeshift SMG Uses
Makeshift SMG fires Coarse Ammo, and nothing else — running dry mid-fight is the usual way this weapon lets you down, so keep the recipe unlocked before you rely on it.
| Ammo | Yield | Craft cost |
|---|---|---|
| ×20 | Ingot ×1, Gunpowder ×1 |
Alternatives and Upgrades
This is the floor of the assault rifle class on attack. Makeshift SMG is the next step up at 120 — worth switching to as soon as you can craft or find one.
Other assault rifles at a similar tier, for when you want to weigh this against the rest of its class: