Munchill Steak
Food · FoodDishFish1★Taken over charcoal until the outside crisps and the inside turns to melting juice. Unusual compounds lock the flavor in and keep it good longer.
Munchill Steak is 7th of 13 cooked dishes by hunger restored, at 85 against the 193 of Seafood Pasta.
No recipe takes it as an ingredient. Whatever you build is the finished article, so there is no reason to hoard spares.
Details
It stacks up to 9,999.
Where to Find Munchill Steak
Munchill Steak is not something you find lying around — you craft it, and the recipe is below.
Using Munchill Steak Well
The steak is a grade-3 kitchen recipe, so a Campfire or a Cooking Pot will not take it. The earliest station that accepts it is the Electric Kitchen at Technology 41 (30 Refined Ingot, 20 Charcoal, 5 Circuit Board, 5 Flame Organ), and unlike every cooker below it, that one draws power — park it inside a generator's radius or nothing comes off the grill. The Large-Scale Stone Oven (Technology 49) and the Ancient Kitchen (Technology 70) run the same recipe once you get there.
Grilling is worth it purely on the numbers: Munchill Meat restores 42 hunger raw against 85 here, so one cook doubles what a single carcass is worth at the dinner table. Until the base has electricity, though, you are eating the raw meat — the steak is locked behind the power grid, not behind the ingredient.
Munchill Meat drops only from Munchill, one guaranteed unit per Pal, and there is no ranch or alternate source. Steak supply is therefore exactly one per Munchill you are willing to spend, which makes this a food to cook from a farming run rather than something a base produces on its own.
Alternatives and Upgrades
Step up from here and you get Salt-Grilled Skutlass at 90 hunger restored; step down and it is Fried Gloopie Balls at 80. Weigh the jump against what the next tier costs you before committing the resources.
Other cooked dishs at a similar tier, for when you want to weigh this against the rest of its class: