
Electric Egg
Material · MaterialPalEgg1★Something energetic moves inside this egg. Hatches in an Egg Incubator.
Details
At 10 weight each it eats carry capacity fast, so bring a mount or park a chest nearby. It sells for almost nothing, so do not bother hauling it to a shop.
Where to Find Electric Egg
Eggs like this come from a Breeding Farm when you pair two Pals, and wild nests hold them too — 1,816 nest sites are marked on the map, though which egg a given nest holds is down to where in the world it sits.
| How | Where | Details |
|---|---|---|
| Breeding | Breeding Farm | Pair two Pals |
Using Electric Egg Well
"Egg Incubator" covers four different boxes, and which one you own decides whether a shelf of these is an afternoon or a week. The starter is Technology 10 for 1 Ancient Technology point and 10 Paldium Fragment, 5 Cloth, 30 Stone and 2 Ancient Civilization Parts — one egg at a time, and it does nothing about temperature, so the surrounding climate is your problem. The Electric Egg Incubator at Technology 36 (5 points; 50 Refined Ingot, 15 Circuit Board, 5 Ancient Civilization Parts, 2 Ancient Civilization Core) holds the right temperature by itself but wants a live power line. The Large Incubator at Technology 48 (5 points; 50 Pal Metal Ingot, 20 High Quality Cloth, 20 Ancient Civilization Parts, 4 Ancient Civilization Core) takes several eggs at once and runs unpowered. The Large-Scale Electric Egg Incubator at Technology 58 is the one that does both — 5 points and 100 Hexolite, 50 Circuit Board, 30 Ancient Civilization Parts, 20 Ancient Civilization Core.
What "holds the right temperature" actually buys you is worth spelling out, because it is not a small speed bonus. In an unheated box the hatch clock reads the air around it, and the air has to suit the egg's element — a Frozen Egg wants cold, a Scorching Egg wants heat, and one base can only be one of those at a time. Ambient temperature also swings between day and night, so the same egg in the same spot can be on a fast clock at midnight and a slow one at noon. Powered incubators ignore all of it: every egg on the shelf runs the same fixed timer regardless of element, biome or hour, which is what makes a mixed shelf out of a breeding farm practical instead of a sorting exercise. If you are only ever hatching one element and your base sits in the matching biome, a wall of heaters or coolers around the cheap box gets you most of the same result for no power draw.
The two electric boxes are only as reliable as the base grid behind them, so budget a generator and a Pal standing on it before you commit 100 Hexolite to the big one. Convenient, given what is inside this egg: Electric hatchlings are exactly the labour that keeps it fed, and 25 Pals carry Generating Electricity at all. Orserk is the ceiling at level 8, Dynamoff and Solmora Lux sit at 6, and Grizzbolt at 5 is the one most bases already have. If your power situation is not there yet, the unpowered Large Incubator ten levels earlier clears a breeding backlog just as well — it simply costs you the temperature control.
Alternatives and Upgrades
Other Pal eggs at a similar tier, for when you want to weigh this against the rest of its class: