Potato
Food · FoodVegetable0★A tough crop that takes to any soil and fills a stomach, but never eat it raw.
Potato is 12th of 20 foods by hunger restored, at 11 against the 100 of Corn Soup.
Potato feeds 6 different recipes, which is why it is worth farming past the point you think you need it.
Details
It stacks up to 9,999.
Where to Find Potato
If you would rather just buy it, the seller is Caravan Shop at 100 Gold.
You can also grow it yourself at a Plantation — roughly 5.8 minutes per harvest for 10 at a time, which quickly beats foraging once the farm is running.
The plantation line on this page has a gate in front of it: Potato Plantation sits at Technology level 29 and costs 2 points, then 30 Wood, 20 Stone, 3x Aquatic Pal Fluids (Aquatic Pal Fluids) and 3x Potato Seeds (Potato Seeds) to place. The seeds are the part that catches people out — you cannot grow your way to them, you have to bring three in before the first plot exists. The Caravan Shop stocks them at 50 Gold each, so the whole seed cost is 150 Gold, half what three finished potatoes would run you at the same trader.
| How | Where | Details |
|---|---|---|
| Merchant | Caravan Shop | 100 Gold |
| Plantation | Grown at your base | 5.8 min per harvest · 10 per crop |
Using Potato Well
The plantation is the only sane supply route once you are cooking at volume. Buying potatoes outright is 100 Gold each, so one full harvest is worth 1,000 Gold of merchant stock — and the recipes that eat them are hungry: a single Extravagant Vegetable Cake (Extravagant Vegetable Cake) burns 10, which is a whole harvest cycle for one cake. Push the overflow through French Fries (French Fries) rather than stockpiling raw: two potatoes plus one Pal Oil turn 22 Food into 35 Food and 10 Sanity, and the fries sell for 600 Gold against the 200 Gold the same two potatoes fetch.
If you would rather not pay for seeds, farm them off Grass Pals: Robinquill, Robinquill Terra and Petallia all hand over Potato Seeds on a guaranteed 100% drop, the two Robinquills at 1–2 per kill. A single trip through the areas where they spawn covers the build cost and leaves spares. Once the plot is down, staff it with a Pal carrying Planting, Watering and Gathering — a plantation missing any one of those three suitabilities stalls, and the crop timer on this page only holds if all three are covered.
Alternatives and Upgrades
Step up from here and you get Mushroom at 13 hunger restored; step down and it is Carrot at 10. The size of that step is what decides whether the crafting bill is justified yet.
Other foods at a similar tier, for when you want to weigh this against the rest of its class: