Stir-Fried Vegetables
Food · FoodDishVegetable1★Carrot and Onion taken to the pan — a plain way to eat vegetables that works. Nudges work speed up and adds 10% Defense for a time.
Stir-Fried Vegetables is 12th of 20 cooked dishes by hunger restored, at 54 against the 738 of Special Cake.
This is where the crafting chain ends — nothing downstream consumes it, so a stockpile earns you nothing.
Details
It weighs almost nothing and stacks to 9,999, so there is no reason not to carry a full stack.
Stir-Fried Vegetables Crafting Recipe
Crafting it takes 4 materials across 2 types.
Where to Find Stir-Fried Vegetables
Stir-Fried Vegetables is not something you find lying around — you craft it, and the recipe is below.
Using Stir-Fried Vegetables Well
"Nudges work speed up" has a number behind it: the plate applies Work Speed +10% and Defense +10% at the same time, both running off a single 600-second timer — ten full minutes from one serving. Two buff lines on one dish is unusual for vegetable cooking; the plain Fried Vegetables it sits next to spends its whole effect slot on a single +10 Attack line for the same duration. Eating a second plate before the first expires refreshes the clock rather than stacking the percentages.
The earliest station that can make it is the Cooking Pot, 2 technology points at level 17, and the recipe carries forward unchanged to every kitchen above it — Electric Kitchen at level 41, Large-Scale Stone Oven at 49, Ancient Kitchen at 70. There is no separate unlock for the dish itself and no recipe item to find: build any one of those four and it is already on the menu. Cooking is Kindling work, so a Pal with the suitability parked at the station is what actually turns the 7,000 work units into food.
You can cook it fifteen levels before you can farm it. The Cooking Pot arrives at 17, but Carrot Plantation is a level 32 unlock and Onion Plantation is level 36, so for that whole stretch the only steady supply is the Caravan Shop, which sells both Onion (Onion) and Carrot (Carrot) at 100 Gold each. That puts 400 Gold of produce into a plate worth 480 — an 80 Gold margin before you count the cook's time, so this is a dish to eat, never one to mass-produce for money.
Seeds are the cheaper way in, and one Pal covers the whole recipe: Palumba (Palumba) drops both Carrot Seeds and Onion Seeds at 100%. Carrot Seeds are also guaranteed from Mossanda (Mossanda), Dinossom Lux (Dinossom Lux) and Ribbuny Botan (Ribbuny Botan) — and Ribbuny Botan drops finished Carrots too, so it feeds the pan directly before any plantation exists. Onion Seeds come guaranteed off Broncherry (Broncherry) and Broncherry Aqua (Broncherry Aqua). If you would rather buy, the Caravan Shop lists Carrot Seeds at 60 Gold and Onion Seeds at 70.
Once both plots are up the maths is tidy. A Carrot Plantation returns 10 crops every 6.2 minutes and an Onion Plantation 10 every 6.5, and each plate takes 2 of each — so one plot of each, one harvest cycle apart, is exactly 5 servings. At ten minutes of buff per serving that is roughly 50 minutes of continuous Work Speed and Defense uptime per cycle pair, which is why this ends up the standard base-crew dish rather than a combat consumable: it feeds the build sessions it pays for.
Alternatives and Upgrades
Step up from here and you get Marinated Mushrooms at 60 hunger restored; step down and it is Mushroom Soup at 52. How far apart those two sit tells you whether to spend now or keep what you have.
Other cooked dishs at a similar tier, for when you want to weigh this against the rest of its class: