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Shock Grenade

Weapon · WeaponThrowObject0

A Shock Grenade for mid-range engagements, sitting a few seconds after the throw before detonating and electrocuting everything inside the blast radius.

Shock Grenade is an early throwable: 9th of 11 by attack, so treat it as a stepping stone, at 750 against the 4,000 of Frag Grenade Mk2.

This is where the crafting chain ends — nothing downstream consumes it, so a stockpile earns you nothing.

Details

Gold Value1020
Weight0.1
Max Stack9999
attack750

It weighs almost nothing and stacks to 9,999, so there is no reason not to carry a full stack.

Shock Grenade Crafting Recipe

Stone×10
What it really costs, once every sub-recipe is expanded
Work: 13000

Crafting it takes 12 materials across 3 types, and the bottleneck is almost always the 10× requirement — line that up first and the rest follows.

Where to Find Shock Grenade

Shock Grenade shows up as world loot — junk hauls while fishing in the Desert, usually 1–2 at a time.

HowWhereDetails
World lootJunk hauls while fishing in the DesertGrade 1 · 25.0% chance · 1–2 at a time

Using Shock Grenade Well

The Electric Organ is the only real gate on the recipe — the Gunpowder and the 10 Stone cost nothing by the time you unlock it. Every Pal that carries the organ drops it on a guaranteed roll, so the farm is purely about yield per kill: Prixter Lux gives 4–5, Grizzbolt 2–4, Relaxaurus Lux 2–3, and Sparkit 1–2 if you are still early. One organ makes one grenade, so a single short sweep of an electric spawn covers a full throwing loadout.

This sits on the same skeleton as the Ice, Incendiary, Ground and Dragon grenades — Gunpowder plus 10 Stone plus one elemental item. Keeping a few of each organ in the box means you can craft whichever element you need at the bench without a second gathering trip.

Its 750 attack is the shared number across the whole elemental grenade line — the Ice, Incendiary, Ground, Dragon, Grass, Dark and Water versions all hit for exactly the same. Nothing is bought by spending an Electric Organ here except the Electric damage type, so carry this one for Water targets and craft the sibling that matches whatever else you are hunting. The only grenade that actually raises the number is Frag Grenade Mk2 at 4000.

Alternatives and Upgrades

Incendiary Grenade matches it exactly at 750 attack — those two differ in what they resist and what they weigh, not in raw attack, so picking between them is a swap rather than an upgrade. The next real step is Frag Grenade Mk2 at 4,000; below it is Water Grenade at 750.

Other throwables at a similar tier, for when you want to weigh this against the rest of its class:

Shock Grenade — How to Get & Uses | Palworld Database