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Heavy Assault Rifle Ammo

Ammo · ConsumeBullet0

Made for the Heavy Assault Rifle alone, and only at an Ancient Workbench.

This is where the crafting chain ends — nothing downstream consumes it, so a stockpile earns you nothing.

Details

Gold Value1120
Weight0.025
Max Stack9999

It weighs almost nothing and stacks to 9,999, so there is no reason not to carry a full stack.

Heavy Assault Rifle Ammo Crafting Recipe

Yields20
What it really costs, once every sub-recipe is expanded
Work: 250000

Crafting it takes 12 materials across 2 types, and the bottleneck is almost always the 10× requirement — line that up first and the rest follows. Each craft returns 20, so the real cost per unit is lower than the list suggests.

Where to Find Heavy Assault Rifle Ammo

If you would rather just buy it, the seller is Caravan Shop at 1,120 Gold.

It also shows up as world loot — treasure chests in the Sunreach Isle, usually 5–15 at a time. Higher-grade chests carry the better rolls, so the ones guarded by a camp are usually worth the detour.

Chests inside Sunreach Skies can hold it as well.

HowWhereDetails
MerchantCaravan Shop1,120 Gold
World lootTreasure chests in the Sunreach IsleGrade 1 · 18.6% chance · 5–15 at a time · also in Sunreach Skies
Dungeon chestSunreach SkiesChest loot

Using Heavy Assault Rifle Ammo Well

The recipe unlocks on the Technology tree at level 70 for 2 ordinary Technology points — the cheap ones levelling hands out, not the ancient currency boss fights drop. The gate is really the bench: the entry is worthless until you have an Ancient Workbench standing, because nothing else will make these rounds.

Every tier of the Heavy Assault Rifle feeds on the same round, from the base rifle up to the legendary. Upgrading your schematic changes nothing about your ammo supply chain — the only thing that shifts is how fast you burn through it, since magazine size climbs from 30 on the plain rifle to 46 on the legendary.

One craft returns 20 rounds, which is under a single magazine at every rifle tier. Treat the listed recipe as a fraction of a reload, not a resupply — queue it in batches of five or more, or you will be back at the bench mid-raid.

Gunpowder is the volume cost, not the Soralite: ten per craft means a hundred for five batches, so it is worth keeping a saltpetre-to-gunpowder line running at your main base rather than crafting powder on demand. The two Soralite Ingots per batch are trivial once you are already flying the sky islands for the rifle schematics.

Weapons That Fire Heavy Assault Rifle Ammo

5 weapons take Heavy Assault Rifle Ammo, which makes it worth stockpiling — one crafting run supplies the whole class.

Heavy Assault Rifle Ammo — How to Get & Uses | Palworld Database