
Heavy Assault Rifle
Weapon · WeaponAssaultRifle3★Heavy Assault Rifle is 17th of 70 weapons by attack, at 1,857 against the 15,000 of Charge Rifle.
Nothing is crafted from it — it is an end product, so anything you make is meant to be used rather than banked as a component.
Details
It does not stack, so every spare copy costs an inventory slot. At 4,176,670 gold it is worth real money to a merchant.
Heavy Assault Rifle Crafting Recipe
Crafting it takes 330 materials across 5 types.
Where to Find Heavy Assault Rifle
Heavy Assault Rifle is not something you find lying around — you craft it, and the recipe is below.
Ammunition Heavy Assault Rifle Uses
Heavy Assault Rifle fires Heavy Assault Rifle Ammo, and nothing else — running dry mid-fight is the usual way this weapon lets you down, so keep the recipe unlocked before you rely on it.
| Ammo | Yield | Craft cost |
|---|---|---|
| ×20 | Soralite Ingot ×2, Gunpowder ×10 |
Schematics That Unlock Heavy Assault Rifle
Heavy Assault Rifle is not learned from the Technology tree — you need a schematic for it. One schematic grants the recipe, and they are world loot — chests, boss Pals and the late-game pools — rather than anything you research. Higher-rarity copies of the same schematic raise the quality of what you end up crafting.
| Schematic | Rarity | Where it comes from |
|---|---|---|
| 3★ | Treasure chests in the Sky Island, Sky Island, Enemy camp boss stashes in the Sky Island +3 more (grade 5/6) · Supply drops in the Sky Island (1.11%) |
Alternatives and Upgrades
Step up from here and you get Plasma Rifle at 1,860 attack; step down and it is Musket at 1,800. That gap is the honest measure of whether an upgrade is worth the materials right now.
Other weapons at a similar tier, for when you want to weigh this against the rest of its class: