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Plasma Rifle

Weapon · WeaponAssaultRifle0

Each hit from this rifle sets off an electrical discharge at the impact point, and the current jumps on to several more enemies.

Plasma Rifle is 16th of 70 assault rifles by attack, at 1,860 against the 15,000 of Charge Rifle.

No recipe takes it as an ingredient. Whatever you build is the finished article, so there is no reason to hoard spares.

Details

Gold Value4134020
Weight5
Max Stack1
attack1860
magazine38
durability25000

It does not stack, so every spare copy costs an inventory slot. At 4,134,020 gold it is worth real money to a merchant.

Where to Find Plasma Rifle

Plasma Rifle is not something you find lying around — you craft it, and the recipe is below.

Every Tier of Plasma Rifle

The same piece exists at 5 rarities, and the gap is not cosmetic: attack runs 1860 to 2232, a 1.2x swing. Which one you end up with is decided by the rarity of the schematic you built from, not by the recipe — so a legendary copy of this is worth more than the next item up built from a common one.

RarityItemAttackDurability
0Plasma Rifle (this one)186025000
1Plasma Rifle195337500
2Plasma Rifle204650000
3Plasma Rifle213975000
4Plasma Rifle2232100000

Ammunition Plasma Rifle Uses

Plasma Rifle fires Plasma Rifle Ammo, and nothing else — running dry mid-fight is the usual way this weapon lets you down, so keep the recipe unlocked before you rely on it.

AmmoYieldCraft cost
Plasma Rifle Ammo×20Bio Battery ×1, Paloxite Ingot ×3, Soralite Ingot ×2

Alternatives and Upgrades

Single-Shot Rifle sits just above it at 1,870 attack — only 10 more, close enough that it is a sidegrade rather than an upgrade. The next real step is Heavy Assault Rifle at 1,938; below it is Heavy Assault Rifle at 1,857.

Other assault rifles at a similar tier, for when you want to weigh this against the rest of its class:

Plasma Rifle (0★) — How to Get & Uses | Palworld Database