Charge Rifle Ammo
Ammo · ConsumeBullet0★Cells that feed the Charge Rifle and its close cousins, produced on an Advanced Weapon Assembly Line.
It feeds no other recipe, which makes it a terminal item: craft what you will actually carry and stop there.
Details
It weighs almost nothing and stacks to 9,999, so there is no reason not to carry a full stack.
Charge Rifle Ammo Crafting Recipe
Crafting it takes 2 materials across 2 types. Each craft returns 10, so the real cost per unit is lower than the list suggests.
Where to Find Charge Rifle Ammo
If you would rather just buy it, the seller is Caravan Shop at 1,740 Gold.
| How | Where | Details |
|---|---|---|
| Merchant | Caravan Shop | 1,740 Gold |
Using Charge Rifle Ammo Well
The ammo sits on its own technology node at level 65, costing 1 Technology Point. Charge Rifle itself is a separate unlock at the same level for 5 points, so budget 6 points once you hit 65 or you will own a rifle with nothing to feed it.
Magazine size scales with the rifle's rarity: 6 rounds at Common, then 7, 8 and 9, up to 10 at Legendary. One craft of 10 rounds is a full magazine for a Legendary Charge Rifle and a little over one and a half for a Common.
Crafting is far cheaper than buying. Ten rounds cost one Bio Battery and one Thermal Core, while the same ten from the Caravan Shop run 17,400 Gold. Treat the merchant as an emergency top-up when you are out of Thermal Cores mid-trip.
Weapons That Fire Charge Rifle Ammo
5 weapons take Charge Rifle Ammo, which makes it worth stockpiling — one crafting run supplies the whole class.
Alternatives and Upgrades
Other ammunitions at a similar tier, for when you want to weigh this against the rest of its class: