
Farming Hat
Armor · ArmorHead4★Farming Hat is 107th of 202 head pieces by defense, at 40 against the 650 of Ancient Helm.
Wearing it also carries the effect Heat Resistance Lv. 1, which matters more than the raw numbers in the biomes that punish you for the wrong outfit.
This is where the crafting chain ends — nothing downstream consumes it, so a stockpile earns you nothing.
Details
It does not stack, so every spare copy costs an inventory slot.
Farming Hat Crafting Recipe
Crafting it takes 199 materials across 2 types, and the bottleneck is almost always the 150× requirement — line that up first and the rest follows.
Where to Find Farming Hat
Farming Hat is not something you find lying around — you craft it, and the recipe is below.
The bottom of the ladder is a shop purchase: village merchants stock Farming Hat Schematic 1 for 500 Gold, which unlocks the common Farming Hat and is the cheapest heat-resistant headgear in the game. Nothing on a merchant shelf carries the Legendary schematic, so the top rung has to be found out in the world rather than bought.
Using Farming Hat Well
Heat Resistance Lv. 1 rides on every rung of this hat, not just the Legendary one. The plain Farming Hat at 10 defence carries the identical passive, and so do the Uncommon, Rare and Epic copies in between — the only things the ladder pays out are defence, HP and durability. If all you want is the head slot filled with heat protection for a warm-region trip, the cheap version already does the whole job and the Legendary schematic buys you nothing on that front.
This rank will not show up at a bench on its own. The recipe surfaces only while 5 Diagrams of Agricultural Hat is sitting in your inventory, and it is the one gate — the Fiber and Wood are trivial by the time you can reach it. Queue time is the real cost: 160,000 units of crafting work against 10,000 for the common hat, sixteen times the grind for the same silhouette. Put your best Handiwork Pals on the bench before you start it, not partway through.
Weigh it against Explorer Cap, the Legendary Explorer Cap, which sits at the same rarity with the same Heat Resistance Lv. 1 and 100 defence to this hat's 40. On raw protection it is not close. What this one wins is durability — 1,080 against 594 — so it lasts almost twice as long between repairs. That makes it a base-and-fieldwork hat you can forget about, while the Explorer Cap is what you wear when something is going to shoot at you.
Every Tier of Farming Hat
The same piece exists at 5 rarities, and the gap is not cosmetic: defense runs 10 to 40, a 4x swing. Which one you end up with is decided by the rarity of the schematic you built from, not by the recipe — so a legendary copy of this is worth more than the next item up built from a common one.
| Rarity | Item | Defense | HP | Durability |
|---|---|---|---|---|
| 0★ | Farming Hat | 10 | 30 | 270 |
| 1★ | Farming Hat | 15 | 45 | 405 |
| 2★ | Farming Hat | 22 | 67 | 540 |
| 3★ | Farming Hat | 30 | 90 | 810 |
| 4★ | Farming Hat (this one) | 40 | 120 | 1080 |
What Farming Hat Does
Farming Hat grants Heat Resistance Lv. 1: Temperature Resist Heat +1.
Schematics That Unlock Farming Hat
Farming Hat is not learned from the Technology tree — you need a schematic for it. One schematic grants the recipe, and they are world loot — chests, boss Pals and the late-game pools — rather than anything you research. Higher-rarity copies of the same schematic raise the quality of what you end up crafting.
| Schematic | Rarity | Where it comes from |
|---|---|---|
| 4★ | — |
Alternatives and Upgrades
Step up from here and you get Monarch's Crown at 45 defense; step down and it is Explorer Cap at 37. How far apart those two sit tells you whether to spend now or keep what you have.
Other head pieces at a similar tier, for when you want to weigh this against the rest of its class: