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Triple Jump Boots

Accessory3

Boots that grant the player two mid-air jumps once equipped.

Wearing it also carries the effect Jump Count Increase +2, which matters more than the raw numbers in the biomes that punish you for the wrong outfit.

Nothing is crafted from it — it is an end product, so anything you make is meant to be used rather than banked as a component.

Details

Gold Value210600
Weight2
Max Stack1
Jump Count Increase +2

It does not stack, so every spare copy costs an inventory slot. At 210,600 gold it is worth real money to a merchant.

Triple Jump Boots Crafting Recipe

Work: 400000

Crafting it takes 280 materials across 4 types.

Where to Find Triple Jump Boots

Triple Jump Boots is not something you find lying around — you craft it, and the recipe is below.

Using Triple Jump Boots Well

The recipe is a Technology tree entry at level 70 and costs 6 Ancient Technology points — the boss currency, not the ordinary points you bank while levelling. It is also one of the very few entries in the whole tree carrying a tower requirement: the tech table gates it behind the sky island's tower boss, the High Keeper of the Azure Covenant. Reaching level 70 with points in hand is not enough on its own, and no other jump accessory is locked this way.

Double Jump Boots is not a prerequisite — the tree lists no required technology above this entry, so if you are heading straight for the triple boots you can leave the 2 ancient points and 30 Refined Ingot on the double pair unspent. Coming up through both costs 8 ancient points; skipping the first rung costs 6.

The craft is 400,000 work, nearly three times what the double boots ask of a bench. That is a queue-and-leave job: stock the full bill first and put your best Handiwork Pals on it rather than hand-cranking it yourself. The Ancient Workbench, unlocked three levels earlier at 67 for 5 technology points, handles every recipe in one place, though it is Pal-only and runs no faster than an ordinary bench — the win is not having to walk between stations for a build this long.

The item table already carries a fourth rung above this one, Quadruple Jump Boots, but it has no recipe, no technology entry and no drop source anywhere in the data — the triple boots are the ceiling you can actually equip. The in-game descriptions on this ladder also run a tier behind their names, which is why the effect is best read off the equip passive: Jump Count Increase2, two extra jumps after the one you leave the ground with.

What Triple Jump Boots Does

Triple Jump Boots grants Jump Count Increase +2: Jump Count Increase +2.

Triple Jump Boots — How to Get & Uses | Palworld Database