Bellanoir Libero is the empowered version of Bellanoir — a Dark raid boss you summon into your own base and then survive. Getting the fight started means assembling her Slab, and the fight itself has a nasty mid-battle twist most first-timers don't see coming. Here's the whole process: every place slab fragments drop, how the summon works, and exactly what she does.
How to Get Bellanoir Libero's Slab
Craft
Bellanoir Libero's Slab from 4×
Bellanoir Libero's Slab Fragment, then use it at a Summoning Altar. Fragments turn up in three places:
| Source | Chance |
|---|---|
| Hard Forest Pal Expedition reward | Guaranteed |
| High-tier cavern chests (Desert, Mount Obsidian, Snowfields) | ~43–50% |
| Volcano & Snow Pal Expedition rewards | ~50% |
| Faction camp reward chests | ~24–50% |
The Fight — Abilities Explained
The summoned Bellanoir Libero comes in at Level 45 with monstrous raid scaling — around 120× the HP of a regular Pal and roughly 1.5× damage on everything she throws. Her signature moves are Nightmare Bloom, a teleporting beam barrage, and Flame Waltz, a sweeping fire dance that punishes anyone grouped up.
The twist: partway through the fight she changes mode — she picks up the Ice element on top of Dark, slaps Freeze on everyone in the arena the moment it happens, and gains an attack boost. Bring Freeze recovery, spread your squad out, and check the type chart for what stays safe once Ice enters the mix. Full stats and breeding info are on Bellanoir Libero's page.
The Ultra Version
The
Bellanoir Libero (Ultra) Slab — built from 4×
Ultra Slab Fragments — summons the same fight at Level 80, same Ice-shift mechanic, much harder numbers. Treat it as endgame-party content; the raid boss overview compares every raid's multipliers side by side.
