Those little glowing effigies scattered across Palpagos feed one of the game's most permanent progression systems: offer them at a statue and your own abilities rank up, forever. The classic green Lifmunk Effigy is only the start — the data holds thirteen separate upgrade tracks, and some of the newer ones pay absurdly well for absurdly few collectibles. Here's every ladder with exact numbers.
The Lifmunk Effigy Ladder: Capture Power
The original track: Lifmunk Effigies offered at the Statue of Power raise your capture power through 15 ranks costing 100 effigies in total. The curve steepens fast — the first rank costs a single effigy, but from rank 8 onward every step demands 9 more:
| Rank | Effigies for This Rank | Cumulative |
|---|---|---|
| 1 | 1 | 1 |
| 2 | 2 | 3 |
| 3 | 3 | 6 |
| 4 | 4 | 10 |
| 5 | 5 | 15 |
| 6 | 6 | 21 |
| 7 | 7 | 28 |
| 8 | 9 | 37 |
| 9 to 15 | 9 each | 46 to 100 |
Capture power stacks with everything else in the catching toolkit — sphere modules add up to +3 more, and the freeze/ivy partner tricks from the status guide pile on top. An early habit of grabbing every effigy you pass pays off the whole game.
All 13 Upgrade Tracks
The newer effigy species (Lamball, Pengullet, Rooby, Yakumo and friends) each feed one of the other stat tracks at their own statues. The totals and payoffs vary wildly — some tracks max out from a handful of collectibles, one is a genuine marathon:
| Upgrade Track | Ranks | Total Relics | Max Bonus |
|---|---|---|---|
| Capture Power | 15 | 100 | Higher catch odds every rank |
| Movement Speed | 92 | 287 | +50% |
| Swim Speed | 20 | 20 | +100% |
| Climb Speed | 20 | 20 | +100% |
| Jump Power | 20 | 20 | +50% |
| Glider Speed | 20 | 20 | +30% |
| Hunger Reduction | 20 | 20 | 50% slower hunger |
| Food Decay Reduction | 20 | 20 | 50% slower spoilage |
| Stamina Reduction | 20 | 20 | 50% less stamina drain |
| Status Ailment Resist | 20 | 20 | 50% resist |
| EXP Bonus | 4 | 4 | +50% EXP |
| Sphere Homing | 4 | 4 | 100% homing |
| Rainbow Passive Rate | 4 | 4 | +4% rainbow passives |
Three standouts deserve a hunt the moment you learn they exist: the EXP Bonus track hits +50% from just 4 relics — probably the best per-collectible value in the game — Sphere Homing reaches 100% from another 4, and Movement Speed is the opposite story, a 287-relic pilgrimage across 92 ranks for its +50%. Swim and Climb both doubling at max quietly change how you traverse water and cliffs.
The Odd One Out: Mimog Effigies
Twelve effigy species sit out in the world waiting to be found — the Mimog Effigy is different. Its official description says it outright: it suddenly comes into your possession when you capture many Pals. So one of the thirteen tracks effectively pays you for doing what you were doing anyway — another reason the catch-everything habit from the day-one checklist compounds.