Palworld Guide

Best Pals for Planting: Ranks, Spawns, and Plantations

Planting ranked for all 45 Pals that have it — Dandilord's lone rank 8, the six Pals that clear the Ancient Farm's rank 6 gate, exact spawn counts and food costs, every plantation's tech level and build price, and the Silo, handbook and passives that speed the whole farm up.

Updated 9 min read6 data tables
Best Pals for Planting: Ranks, Spawns, and Plantations — Palworld Database

Planting is the job that drops seeds into a plot, and 45 of the game's 288 Pals can do it. This guide ranks every one of them, lists the spawn counts and food costs that decide who actually earns a base slot, shows which six Pals clear the Ancient Farm's rank 6 gate, and covers the Silo, the handbook and the passive stack that make a farm finish faster.

Planting at a Glance

Planting is a narrow job with one very sharp edge. Seven of the eight structures that use it only ask for rank 1, so a Lifmunk sows berries exactly as legally as a Dandilord does — rank buys speed, not access. The eighth structure is the Ancient Farm, and that one demands rank 6 across three separate jobs, which is where the whole roster suddenly matters. The other thing to internalise early: Planting never works alone. Every plot in the game needs a planter, a waterer and a harvester, so a base with one great Planting Pal and nothing else grows nothing.

WhatDetail
Pals with Planting45 of 288 — the seventh-widest job, just under Watering's 46
Rank ceiling8 — held by one Pal, Dandilord
Rank spread8×1 · 7×2 · 6×3 · 5×4 · 4×5 · 3×16 · 2×9 · 1×5
Rank a plantation needsLv. 1 for all seven crop plots — rank only sets how fast the seeds go in
The one exceptionAncient Farm — Planting 6, Watering 6 and Gathering 6, all three
It never works aloneEvery plot also needs Watering and Gathering, so budget three Pals per crop line
Base Work Speed100 on all 288 Pals — nobody starts with an edge, so rank and passives are the whole story
Permanent +1Applied Planting Handbook I — 300 Dog Coins at the Medal Shop
Speed structureSilo at Tech Lv. 25 — one per base, a second does nothing
Biggest passive stack+240% Work Speed across four slots
First unlockBerry Plantation at Tech Lv. 5 — 3 Berry Seeds, 10 Wood, 10 Stone

Best Planting Pals in Palworld

These 15 are every Pal at Planting 4 or better. Read the last column before the rank column, because two of the top six have no wild spawn points at all — Dandilord and Silvance both breed only from a pair of themselves, which means you can't breed your way into either one. That leaves Lyleen as the best planter you can realistically go and catch tonight, at rank 7 across 42 spawn points. If you just want a plot running cheaply, Broncherry does rank 5 work on 6 food and turns up on 482 spawn points, which is more presence than every rank 6 and 7 planter in the game put together.

PalPlantingOther jobs it doesFoodNight shiftHow to get it
Dandilord8Handiwork 6 · Medicine Production 6 · Gathering 5 · Transporting 39YesNo wild spawn points, and the only pair that hatches one is Dandilord × Dandilord
Lyleen7Gathering 6 · Handiwork 5 · Medicine Production 58No42 spawn points plus a Lv. 58 alpha — Lyleen spawn map
Ophydia7Watering 59NoNo ordinary spawns — a single Lv. 69 alpha on the map, or breed it — Ophydia alpha location
Carnibora6Handiwork 4 · Gathering 4 · Transporting 27No11 spawn points, the thinnest of any rank 6 — Carnibora spawn map
Mycora6Medicine Production 6 · Handiwork 4 · Gathering 47No42 spawn points plus a Lv. 78 alpha — Mycora spawn map
Silvance6Medicine Production 8 · Handiwork 6 · Gathering 4 · Transporting 29NoNo wild spawn points, and it only breeds from a Silvance pair
Broncherry56No482 spawn points plus a Lv. 23 alpha — Broncherry spawn map
Braloha5Gathering 5 · Mining 37No247 spawn points, no alpha needed — Braloha spawn map
Quivern Botan5Gathering 4 · Transporting 4 · Mining 3 · Handiwork 26No59 spawn points — Quivern Botan spawn map
Tropicaw5Gathering 56No50 spawn points — Tropicaw spawn map
Mammorest4Lumbering 4 · Mining 46No484 spawn points plus a Lv. 38 alpha — Mammorest spawn map
Petallia4Medicine Production 4 · Handiwork 3 · Gathering 3 · Transporting 26No106 spawn points — Petallia spawn map
Verdash4Handiwork 5 · Gathering 5 · Lumbering 3 · Transporting 36No83 spawn points plus a Lv. 35 alpha — Verdash spawn map
Elizabee4Handiwork 4 · Gathering 4 · Medicine Production 4 · Lumbering 35No42 spawn points plus a Lv. 39 alpha — Elizabee spawn map
Palumba4Mining 5 · Gathering 46No42 spawn points — Palumba spawn map

Dandilord Is Rank 8 and Almost Unobtainable

Dandilord is the only Planting 8 in the game and it isn't close — it also carries Handiwork 6, Medicine Production 6 and Gathering 5, so a single one covers most of a small base on its own. The catch is availability: it has no wild spawn points anywhere on the map, and the only breeding pair that produces one is Dandilord × Dandilord, so the breeding farm is a duplicator here, not a route in. It also runs nocturnal, which means it works your plots through the night while your day shift sleeps — genuinely useful if you time your log-offs around it. Budget 9 food per feeding, the joint-highest appetite of any planter.

Lyleen Is the Best Planter You Can Actually Catch

Lyleen sits one rank below the ceiling at Planting 7, and it is the pick that matters for almost everyone. It spawns at 42 points on the map plus a Lv. 58 alpha, so you can farm as many as you want, and it eats 8 — one less than Dandilord for one less rank. The part nobody mentions: Lyleen also has Gathering 6, making it the only Pal in the game that clears two of the Ancient Farm's three rank 6 gates by itself. Slot one in and you've solved both the sowing and the harvesting half of your endgame farm with a single body.

Broncherry and Braloha Are the Volume Picks

If you're building the farm before you're ready to hunt rank 6s, take rank 5 and take a lot of it. Broncherry appears at 482 spawn points on 6 food and has no other work suitability at all, so it will never wander off to a workbench mid-crop — a real advantage in a mixed base. Braloha covers 247 points and pairs Planting 5 with Gathering 5, which means one Braloha can sow a plot and then harvest it. Both are XL Pals, so give them room; a cramped plot is the usual reason a big worker stands around doing nothing.

Needoll Is the Cheapest Body in the Job

Work rank is not the only currency — food is, and Needoll wins that column outright. It does Planting 3 on an appetite of 2, which is 1.5 ranks per food when nothing else in the job manages even 0.9. Six Needolls eat less than two Dandilords and out-sow them by a wide margin, and Needoll turns up on 366 spawn points as an XS Pal that fits anywhere. Needoll Noct is the same deal on 325 night-only points if you want a shift that works while you sleep. This is the setup to run before your base level supports big eaters.

The Ancient Farm's Rank 6 Gate

The Ancient Farm at Tech Lv. 78 is the only Planting structure with a real requirement, and it's a triple one: Planting 6, Watering 6 and Gathering 6. Exactly six Pals in the game clear the Planting half of that gate, and the table below is all of them. Look at the other two columns and the problem is obvious — not one of the six brings a rank 6 Watering, and only Lyleen brings a rank 6 Gathering. A working Ancient Farm therefore needs at least two Pals and usually three: Lyleen for Planting and Gathering, then a dedicated waterer from the short list of Shaolong at 8, Jormuntide and Neptilius at 7, or Faleris Aqua and Suzaku Aqua at 6.

PalPlantingWateringGatheringClears the Ancient Farm on its own?
Dandilord85No — Gathering is one short and it has no Watering
Lyleen76Two gates of three — the best single body for the farm
Ophydia75No — Watering is one short, fixable with a handbook
Carnibora64No — Planting only
Mycora64No — Planting only
Silvance64No — Planting only

The handbook is the cheap way around all of this. Applied Planting Handbook I permanently adds +1 Planting to whichever Pal reads it, and it costs 300 Dog Coins at the Medal Shop. Feed one to a rank 5 planter and Broncherry, Braloha, Quivern Botan or Tropicaw all become Ancient Farm legal — which is a far shorter trip than hunting a Pal that has no spawn points. The same trick works on Ophydia's Watering 5, and the handbook and condenser rank-up guide covers the full set of twelve.

Every Plantation That Needs Planting

Eight structures use Planting, and seven of them are ordinary crop plots that any planter can staff. Note how the build cost jumps out of order: the Lettuce plot at Tech Lv. 25 is the single most expensive standard plantation in the game at 100 Wood, 70 Stone and 10 Aquatic Pal Fluids — more than the Carrot and Onion plots that unlock ten tech levels later. If you're pacing your unlocks, berries and wheat cost almost nothing and cover the early food problem, and tomato is the first plot that genuinely bites into your Fluids stock. Each harvest pays out 10 of the crop regardless of which plot it came from.

PlantationTech Lv.CropGrowth timeBuild cost
Berry Plantation5Red Berries3.0 min3 Berry Seeds · 10 Wood · 10 Stone
Wheat Plantation15Wheat4.5 min3 Wheat Seeds · 15 Wood · 15 Stone
Tomato Plantation21Tomato5.0 min3 Tomato Seeds · 70 Wood · 50 Stone · 5 Aquatic Pal Fluids
Lettuce Plantation25Lettuce5.5 min3 Lettuce Seeds · 100 Wood · 70 Stone · 10 Aquatic Pal Fluids
Potato Plantation29Potato5.8 min3 Potato Seeds · 30 Wood · 20 Stone · 3 Aquatic Pal Fluids
Carrot Plantation32Carrot6.2 min3 Carrot Seeds · 30 Wood · 20 Stone · 1 Aquatic Pal Fluids
Onion Plantation36Onion6.5 min3 Onion Seeds · 30 Wood · 20 Stone · 2 Aquatic Pal Fluids
Ancient Farm78Any of the aboveSame as the plot's crop50 Paloxite Ingot · 50 World Tree Holy Water · 100 Mythical Wood · 10 Ancient Civilization Core

Growth time is only half the throughput story. A crop's total work — the combined planting, watering and harvesting effort your base Pals pour into one cycle — climbs much faster than the timer does: red berries finish in 3 minutes for 13,500 work, while onions take 6.5 minutes and 63,000. That's roughly 4.7× the labour for 2.2× the wait, so a base full of onion plots keeps every worker pinned far longer than the clock suggests. The full crop table lives on the Palworld crop growth times page.

Speed Planting Up: Silo, Handbook and Passives

Since every Pal in the game starts at 100 base Work Speed, the only levers you actually have are the Silo, the handbook and the four passive slots. The Silo unlocks at Tech Lv. 25 for 30 Wood, 20 Stone, 30 Fiber and 10 Cement, and it raises planting speed across the whole base just by existing — no Pal staffs it. Build exactly one: the game states outright that a second Silo does nothing, and people waste materials on rows of them constantly. Passives are the bigger multiplier. The four best Work Speed traits stack to +240%, and unlike the Silo they follow the Pal, so it's worth rolling them onto whoever you plan to keep.

PassiveWork SpeedNotes
Demon's Hand+90%The biggest in the game, but SAN drains 15% faster — pair it with a hot spring
Remarkable Craftsmanship+75%Pure upside, no drawback
Artisan+50%The common one you'll actually roll
Speedy Worker Lv. 4+25%Top tier of the four-step Speedy Worker line
Serious+20%Fine filler on an early planter
Hermit Sage−20%Halves SAN loss but costs you speed — a trade, not a buff
Clumsy−10%Reroll it
Slacker−30%Reroll it — the worst work trait in the game
TipTwo shortcuts worth more than any single catch. First, Lyleen is the only Pal that clears two of the Ancient Farm's three rank 6 gates by itself, so if you're hunting one endgame Pal for your farm, hunt that one. Second, if food is your bottleneck rather than speed, Needoll delivers Planting 3 on an appetite of 2 — six of them cost less to feed than two Dandilords and sow far more ground.

Every Other Planting Pal

Sixteen Pals sit at Planting 3, and this is where most players actually build their first farm — these are common, cheap to feed and easy to catch in bulk. Prunelia has the widest presence of any planter in the game at 638 spawn points, Needoll and Needoll Noct are the appetite champions at 2 food, and Dualith is the odd one out: only Planting 3, but Mining 6 and Transporting 6 alongside it, so it earns its slot by doing three jobs rather than one well.

PalFoodSpawn pointsNight shiftAlso does
Prunelia5638YesMedicine Production 3 · Gathering 2 · Handiwork 1
Needoll2366NoGathering 3 · Transporting 1
Needoll Noct2325 (night only)YesGathering 3 · Transporting 1
Dinossom4262NoLumbering 3
Shroomer Noct5189YesHandiwork 3 · Gathering 3 · Lumbering 2
Leafan7105NoHandiwork 3 · Gathering 3 · Transporting 2
Wumpo Botan783NoTransporting 6 · Lumbering 5 · Handiwork 3
Dualith875NoMining 6 · Transporting 6 · Lumbering 5
Elgrove875NoLumbering 3 · Transporting 3 · Gathering 2
Shroomer560NoGathering 3 · Farming 3 · Handiwork 2
Mossanda452NoLumbering 4 · Transporting 4 · Handiwork 2
Vaelet532NoHandiwork 3 · Gathering 3 · Medicine Production 3
Lullu420NoHandiwork 3 · Medicine Production 3 · Gathering 2
Nitemary Botan613NoHandiwork 4 · Transporting 2
Warsect610NoTransporting 5 · Lumbering 4 · Handiwork 3
Dualith Noct83YesMining 6 · Transporting 6 · Lumbering 5

Below that, nine Pals hold Planting 2 — Caprity, Caprity Noct, Bristla, Cinnamoth, Ribbuny Botan, Beegarde, Robinquill, Flopie and Souffline — and five hold Planting 1: Lifmunk, Herbil, Gumoss, Tanzee and Clovee. None of these are worth a dedicated slot once you can catch a rank 3, but any of them will legally staff a Berry Plantation on hour one, and Caprity alone covers 393 spawn points. The full Planting suitability list and the work optimizer let you filter the whole roster by the jobs your base is missing.

The Short Answer

Catch a Lyleen and put it on your farm — Planting 7 plus Gathering 6 solves two thirds of the Ancient Farm with one body, and it spawns freely at 42 points. Dandilord is stronger at Planting 8 but has no spawns and no breeding route in, so treat it as a bonus rather than a plan. Before you get there, run a wall of Needoll or Broncherry on your seven crop plots, since every one of them only requires rank 1 anyway. Build one Silo at Tech Lv. 25, buy the 300 Dog Coin Applied Planting Handbook I when a rank 5 planter is one short of the Ancient Farm gate, and roll toward the +240% Work Speed passive stack on whoever you keep.