List of Dark Skill Fruits: Stats and How to Get Them
All 12 Dark Skill Fruits in Palworld with the power, cooldown and damage per second of the skill each one teaches, plus every Arena Shop price, chest pool and map location they come from.

There are 12 Dark Skill Fruits in Palworld, and any Pal can eat any of them — element and level don't matter. This guide lists all 12 with the power, cooldown and damage per second of the skill they teach, the Battle Ticket prices, the drop chance out of every chest pool that carries them, and which Pals already learn the move for free.
All 12 Dark Skill Fruits
Palworld has 45 Dark attacks in total and only these 12 exist as fruit — the other 33 are level-up moves and signature attacks no merchant will ever sell you. Power runs from 30 up to 600 across the set. The standout is Dark Laser: at 450 power on a 20-second timer it is both the second-hardest single hit in the element and the best sustained damage of any Dark fruit, which almost never happens in one skill. The other thing to notice is the status column — Dark is the only element whose fruit set spreads across three different ailments instead of stamping the same one on everything.
| Skill Fruit | Power | Cooldown | Damage/sec | Status (proc) | Rarity | Why bring it |
|---|---|---|---|---|---|---|
Dark Whisp | 600 | 30s | 20.0 | Blind (100%) | Rare | Biggest Dark hit in the game; the orb chases whatever you fired it at |
Dark Laser | 450 | 20s | 22.5 | Blind (100%) | Rare | Best damage over time in the element — charges up, then fires a beam |
Apocalypse | 400 | 20s | 20.0 | Blind (100%) | Rare | Drops vortexes on the target from 5,000 range — the long-reach heavy hitter |
Nightmare Ball | 300 | 16s | 18.8 | Blind (65%) | Uncommon | Big lobbed ball, but it needs 1,000 range before it will fire |
Spirit Flame | 200 | 12s | 16.7 | Burn (102%) | Common | Three homing orbs and the only Dark fruit that sets things on fire |
Poison Shower | 160 | 8s | 20.0 | Poison (100%) | Rare | Scatters poison orbs around the Pal; one of only two Poison fruits in the game |
Dark Arrow | 120 | 8s | 15.0 | Blind (102%) | Uncommon | Homing shot at 5,000 range that Blinds every single time it connects |
Shadow Burst | 80 | 4s | 20.0 | Blind (50%) | Common | 300 range only, but it fires every four seconds and clears what's on top of you |
Dark Cannon | 70 | 4s | 17.5 | Blind (20%) | Common | Plain energy ball with 5,000 range — reliable filler between big casts |
Umbral Surge | 60 | 4s | 15.0 | Blind (35%) | Common | Fan of fast orbs that widens with distance; useless closer than 1,200 range |
Dark Shot | 40 | 2s | 20.0 | Blind (20%) | Common | Accelerating projectile — the best damage per second of the two-second fruits |
Poison Blast | 30 | 2s | 15.0 | Poison (100%) | Common | Weakest hit here, but it poisons on every cast from 5,000 range |
All 12 share the same purple fruit art in your inventory, so you can't tell them apart at a glance — check the tooltip, or use the sortable Palworld Skill Fruit database to match a fruit to its move before you feed it to something.
Power, Cooldown, and What Dark Is Good For
Every Dark fruit skill is Shot class, which means it scales off the Pal's Shot Attack and completely ignores its Melee Attack — that one fact decides most of your picks further down this page. Element-wise, Dark is the counter to Neutral and there are 36 Neutral Pals to point it at, while Dragon is what shuts Dark down. That makes a Dark carrier a great answer to the game's biggest Neutral bruisers and a liability the moment a Dragon shows up, so don't build a mono-Dark team.
Range matters more here than in most elements, because the two biggest Dark hitters are surprisingly short-ranged. Dark Whisp stops at 1,500 and Dark Laser at 1,800, so both want your Pal in the fight. Apocalypse gives up 50 power against Dark Laser and reaches 5,000 in exchange — that is the pick for a boss that never lets you close. Watch the minimum ranges too: Nightmare Ball won't fire inside 1,000 and Umbral Surge won't fire inside 1,200, which is why both feel dead when something is chewing on your Pal.
The table below is the ceiling at each cooldown length — the best Dark fruit you can slot at that timer. Two rows carry the element. The 20-second row is where Dark peaks at 22.5 damage per second, better than the 30-second monster above it, so Dark Laser is the single best fruit in the set on raw output. The 8-second row is Poison Shower at 20.0, which also happens to be the only realistic way to hand Poison to a Pal that didn't grow up with it.
| Cooldown | Best Dark fruit at that timer | Power | Damage/sec |
|---|---|---|---|
| 2s | Dark Shot | 40 | 20.0 |
| 4s | Shadow Burst | 80 | 20.0 |
| 8s | Poison Shower | 160 | 20.0 |
| 12s | Spirit Flame | 200 | 16.7 |
| 16s | Nightmare Ball | 300 | 18.8 |
| 20s | Dark Laser | 450 | 22.5 |
| 30s | Dark Whisp | 600 | 20.0 |
There is no 24-second Dark fruit, so the jump from Dark Laser to Dark Whisp is the only step up you get at the top end — and it costs you 700 range and 2.5 damage per second to take it. Nine of the 12 fruits apply Blind, and the proc chance swings wildly: the three Rare fruits and Dark Arrow land it on every hit, while Dark Cannon and Dark Shot only manage it one time in five. Full numbers for every skill in the game are on the Palworld active skills database.
How to Get Dark Skill Fruits
There are five routes, and Dark is missing the one that makes other elements easy. Fire, Water and Electric each have elemental-sealed chests scattered across the map with roughly a 2.4% shot at a fruit per open; Dark has none, so every fruit here comes out of a general chest pool, the Arena Shop, an oil rig crate, a relic recycler or the ground. The useful split is by fruit tier — the three Arena fruits are guaranteed purchases, the Rare chest fruits only appear from the Desert onward, and the cheap end drops in the starting regions.
Arena Shop — Battle Tickets
This is the fastest route to a top-tier Dark skill and the only guaranteed one. Three Dark fruits sit in the Arena Shop permanently, bought with Battle Tickets you earn from arena rounds, and stock never rotates — save up and buy exactly what you want. Dark Whisp is the 45-ticket premium pick. Apocalypse at 30 is the better fight-winner if you're being kited, since it's the only Rare Dark fruit with real reach. Poison Shower at 30 is the sleeper: it's the only Dark fruit whose skill can't be bred onto anything, which makes the Arena the sole supplier for most of your box.
| Skill Fruit | Battle Tickets | Power | Cooldown | Max range |
|---|---|---|---|---|
Dark Whisp | 45 | 600 | 30s | 1,500 |
Apocalypse | 30 | 400 | 20s | 5,000 |
Poison Shower | 30 | 160 | 8s | 1,000 |
Tickets come from the arena itself — the full round list and what each one pays out is on the Palworld arena guide, and the rest of the Battle Ticket stock is listed on the Palworld merchant database. Note that no Dark fruit is sold for plain Gold anywhere, so the Wandering Merchant is a dead end for this element.
Region Chests and Fishing Spots
Ordinary treasure chests are the main supply, and which fruits you can pull depends entirely on where the chest is. Grasslands and Forest chests only cough up the cheap four; the Rare fruits don't enter the pool until the Desert, Mount Obsidian and Snowfields, and the Sakurajima–Feybreak–Sunreach band is the only place regular chests drop Apocalypse, Dark Arrow, Dark Cannon and Umbral Surge. Snowfields has the best per-chest odds of any region at 1.64%, but Feybreak is the better farm in practice — 201 chest pins, six Dark fruits in the pool and a 1.49% shot at each of them. Fishing spots mirror the chest pool of whatever region they sit in at slightly lower odds, which is a free bonus if you're already working through the Palworld fishing guide.
| Region | Chest pins | Dark fruits in the pool | Chance per chest |
|---|---|---|---|
| Grasslands | 177 | Nightmare Ball, Spirit Flame, Shadow Burst, Poison Blast | 0.59% |
| Forest | 247 | Same four as Grasslands | 0.50% |
| Desert | 263 | Dark Laser, Nightmare Ball, Poison Blast | 1.10% |
| Mount Obsidian | 137 | Dark Laser, Nightmare Ball, Poison Blast | 1.10% |
| Snowfields | 178 | Dark Laser, Nightmare Ball, Poison Blast | 1.64% |
| Sakurajima | 68 | Apocalypse, Dark Laser, Nightmare Ball, Dark Arrow, Dark Cannon, Umbral Surge | 1.49% |
| Feybreak | 201 | Apocalypse, Dark Laser, Nightmare Ball, Dark Arrow, Dark Cannon, Umbral Surge | 1.49% |
| Sunreach Isle | 76 | Apocalypse, Dark Laser, Nightmare Ball, Dark Arrow, Dark Cannon, Umbral Surge | 1.49% |
| Yakushima | — | Dark Laser, Nightmare Ball, Poison Blast | 1.10% |
Fishing follows the same regional split at 0.50% to 1.61% per catch, with Snowfields again the best of the bunch. Skill Fruit Trees are the wildcard on top of all this: 47 of them exist across both regions — 35 on the mainland and 12 in the World Tree — and each hands you a fruit without a fight, but you don't pick the element. Run the tree route when you're passing anyway, not as a targeted Dark farm.
Oil Rig Crates and Field Drops
Oil rig crates carry the best per-open odds Dark gets anywhere: 2.56% for each of Nightmare Ball, Spirit Flame, Shadow Burst and Poison Blast. There are 56 crates on the oil rig crate map layer and they respawn, which makes rigs the strongest repeatable route for the cheap end of the list once you can handle the guards. Field drops are the opposite — pure luck. Dark Cannon and Umbral Surge fall on the ground in Feybreak (0.38%), Sunreach Isle (0.37%) and the World Tree (0.62%), and Nightmare Ball shows up in Sakurajima at a barely-there 0.03%. Nice when it happens, never worth planning around.
| Source | Pins on the map | Dark fruits it carries | Chance per fruit |
|---|---|---|---|
| Oil Rig Crates | 56 | Nightmare Ball, Spirit Flame, Shadow Burst, Poison Blast | 2.56% |
| Skill Fruit Trees | 35 (+12 in the World Tree) | Random roll — any element | — |
| World Tree field drops | — | Dark Cannon, Umbral Surge | 0.62% |
| Feybreak field drops | — | Dark Cannon, Umbral Surge | 0.38% |
| Sunreach Isle field drops | — | Dark Cannon, Umbral Surge | 0.37% |
Recycling Ancient Relics
Five Dark fruits come out of the recycler — Dark Whisp, Dark Laser, Apocalypse, Nightmare Ball and Poison Shower — which is notable because three of those are Arena-only otherwise. The catch is the rate: each sits at roughly 0.27% per relic, and the payout climbs with the relic grade, so Glistening relics are what you want in the machine. Treat this as a bonus you notice while farming relics for something else rather than a plan. The full setup is covered in the Ancient Relic Recycler guide.
Best Pals to Put Dark Skills On
Because every Dark fruit skill is Shot class, the only stat that matters is Shot Attack — a Pal with monstrous Melee Attack gains nothing from a Dark Whisp fruit. Frostallion Noct is the clear home for your best fruit at 140 Shot Attack, and it pairs that with 140 HP and 135 Defense, so it survives long enough to actually use a 30-second cast. Bushi Noct is second at 130 and by far the easiest to find with 1,990 spawn points, though 80 HP means it dies to anything that looks at it. Shadowbeak trades 20 attack for 140 Defense, the toughest carrier in the element.
| Pal | Shot Attack | HP | Defense | Elements | Why it's a good carrier |
|---|---|---|---|---|---|
Frostallion Noct | 140 | 140 | 135 | Dark | Highest Shot Attack of any catchable Dark Pal, and it learns Dark Whisp free at Lv. 60 |
Bushi Noct | 130 | 80 | 80 | Fire / Dark | 1,990 spawn points — the strong Dark carrier you can get earliest |
Helzephyr | 125 | 100 | 100 | Dark | Flier with 1,099 spawn points; best pick for kiting a boss |
Sootseer | 125 | 105 | 90 | Dark / Fire | Fire typing patches the matchups Dark can't cover |
Astegon | 125 | 100 | 125 | Dragon / Dark | 125 Defense and Dragon damage on top; an alpha at Lv. 55 |
Eidrolon | 125 | 115 | 120 | Dragon / Dark | Learns no Dark move at all by levelling, so a fruit is pure upside here |
Helzephyr Lux | 125 | 105 | 100 | Dark / Electric | Same attack as Helzephyr with an Electric option against Water Pals |
Ghangler | 125 | 90 | 105 | Dark / Water | Strong attack on a Pal you can catch at 316 spots across the map |
Shadowbeak | 120 | 120 | 140 | Dark | Highest Defense in the element — the one that survives a raid |
Lyleen Noct | 120 | 115 | 115 | Dark | Balanced statline and an alpha at Lv. 58 if you'd rather not hunt spawns |
Gildra | 120 | 105 | 105 | Dark / Ground | Ground typing gives it something to do against Electric Pals |
Bellanoir tops the whole Dark stat sheet at 150 Shot Attack, but it's a summoned raid boss rather than something you go catch — the fight itself is broken down in the Bellanoir Libero raid guide. Feeding a fruit doesn't care about the Pal's element at all, so a high Shot Attack Pal of any type is still a perfectly good answer to Neutral bosses. Check the Palworld combat tier list before you commit a Rare fruit — they aren't refundable once eaten.
Fruits You Can Skip
Plenty of these skills are handed out free by levelling, which makes buying the fruit a waste. The two numbers that matter are how many Pals learn the skill by levelling up and how many can inherit it as an egg move through breeding. Dark Whisp is the big trap — 63 Pals learn it on their own, more than any other Dark fruit skill, so check your Pal's move list before spending 45 tickets on it. Flip it around and Poison Shower is the standout buy: nine Pals learn it, nobody inherits it, and it's one of only two Poison fruits in the game. That 30-ticket fruit is the only way anything else will ever carry Poison.
| Skill Fruit | Pals that learn it by levelling | Pals that can inherit it | Verdict |
|---|---|---|---|
Poison Shower | 9 | 0 | Buy it — no breeding route and no chest carries it |
Apocalypse | 13 | 126 | Cheap at 30 tickets, but breeding covers it if you have the pair |
Dark Whisp | 63 | 0 | Check your box first — most Dark Pals get it around Lv. 50 |
Dark Laser | 47 | 173 | Skip — very widely inherited |
Nightmare Ball | 47 | 167 | Skip — easy egg move |
Spirit Flame | 41 | 58 | Skip — 41 Pals learn it, several as early as Lv. 7 |
Shadow Burst | 35 | 0 | Only worth it for a Pal outside the 35 |
Poison Blast | 26 | 0 | Cheap Poison access from chests and oil rig crates |
Dark Cannon | 20 | 0 | Decent filler if you find one; not worth hunting |
Dark Arrow | 17 | 0 | Guaranteed Blind at 5,000 range — grab it from a Feybreak chest |
Umbral Surge | 14 | 0 | Situational; the 1,200 minimum range kills it up close |
Dark Shot | 3 | 0 | Unobtainable — no source in the game carries this fruit |
If breeding is the cheaper path for Dark Laser, Nightmare Ball and Apocalypse, the inheritance rules are worth reading properly — how breeding works in Palworld covers which parent passes what, and the Palworld breeding calculator finds the pair.
Farm Your Own at the Skillfruit Orchard
Late in the game you can stop hunting fruits and start growing them. The Skillfruit Orchard unlocks at level 71 for 3 technology points and costs 200 Mythical Wood, 500 Paldium Fragment and 150 Soralite to build — a real endgame bill, and the Mythical Wood is the slow part since relic recycling is the source. Plant a fruit and every harvest rolls against a fixed table: 60% of cycles give you nothing at all, 15% return the exact fruit you planted, and the remaining 25% split between a Common, Uncommon or Rare fruit of the same element.
That last part is the whole point for Dark specifically. With no elemental-sealed chest to farm, the orchard is the only renewable source of Rare Dark fruit that doesn't cost Battle Tickets — planting a cheap Poison Blast out of an oil rig crate can eventually roll you a Dark Whisp, Dark Laser, Apocalypse or Poison Shower at a 3% clip per harvest. It's slow, but it's free. The full payout table is on the Skill Fruit database page.
| Material | Qty | Where it comes from |
|---|---|---|
| 200 | Every grade of Ancient Relic recycles into it — guaranteed output | |
| 500 | 711 Paldium Ore nodes on the map, or 70 Gold each from the Wandering Merchant | |
| 150 | 226 Soralite nodes, plus Sunreach Isle supply drops and expeditions |
Related Guides
More on skills, sources and the Pals that use them:
- Palworld Skill Fruit list — all 93 fruits and the move each one teaches
- Palworld active skills database — power, cooldown and DPS for every skill in the game
- All status effects and which elements inflict them — what Blind and Poison actually do
- Strongest Attack Skills in Palworld 1.0 — the attacks worth a slot
- List of Dragon Skill Fruits — the element that counters Dark
- List of Neutral Skill Fruits — the element Dark counters
- List of Electric Skill Fruits and List of Water Skill Fruits — the sealed-chest elements
- Palworld interactive map — chests, Skill Fruit Trees and oil rig crates on one layer set
- How to get and use the Ancient Relic Recycler
- How to beat Bellanoir Libero — the Dark raid boss
- Best team comps — where a Dark carrier fits







