Palworld Guide

How to Get the Ancient Clinic: Level 73 and Materials

The Ancient Clinic in Palworld: technology level 73 for 4 points, all four build materials and the raw pile behind them, how it beats the basic Clinic, and the best Medicine Production Pals to staff it.

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How to Get the Ancient Clinic: Level 73 and Materials — Palworld Database

The Ancient Clinic is the level 73 endgame replacement for the basic Clinic, and it is the strongest health structure you can put in a base. This guide covers the technology cost, all four build materials and the raw pile underneath them, what it actually does differently, and which Medicine Production Pals are worth the worker slot it eats.

Ancient Clinic at a Glance

Two things surprise people here. First, it costs ordinary technology points, not Ancient Technology Points — despite the name and the Ancient Civilization Core in the recipe, you unlock it from the normal side of the tree, so no boss farming for unlock currency. Second, it draws no electricity at all, which is unusual for a level 73 structure and means you can drop it in a satellite base with no generator. What it does cost is a Medicine Production worker slot, exactly like the basic Clinic, plus a genuinely heavy material bill that leans on three different endgame regions.

WhatDetail
TypeBase structure, Infrastructure tab of the build menu
Technology levelLv. 73
Technology points4 (regular points, not Ancient Technology Points)
Materials50 Soralite Ingot, 45 World Tree Holy Water, 15 Computer, 10 Ancient Civilization Core
Raw cost100 Soralite, 100 Pure Quartz, 45 Holy Water, 10 Cores, plus the Computer chain
Worker neededOne Pal with Medicine Production Lv. 1 or better
Power drawNone
What it doesFar stronger illness and SAN protection than the Clinic, and holds hygiene up in harsh base conditions
Same rowAncient Pal Bed (3 points), Gold Coin Assembly Line (4), Laser Sword (5), Bastigor's Hammer (4)

How to Unlock the Ancient Clinic

Reach character level 73, open the Palworld technology tree, and spend 4 points. The level 73 row asks for 20 points across five technologies, which is one of the heavier rows in the back half of the tree, so you will probably not clear it in one go. If you have to pick, the Ancient Clinic and the Ancient Pal Bed are the pair that actually change how your base runs every day — the Laser Sword and Bastigor's Hammer are combat toys you may already have better replacements for, and the Gold Coin Assembly Line only makes sense once you have Soralite Ingot production running at scale. If the row leaves you short, how to get more technology points covers the fastest ways to bank more.

Technology at Lv. 73PointsTake it?
Ancient Clinic4Yes — the best health structure in the game, and it needs no power
Ancient Pal Bed3Yes — cheapest thing on the row and it pairs directly with the clinic
Gold Coin Assembly Line4Later — 100 Soralite Ingot a unit is steep while you are still building
Laser Sword5Only if you actually melee; costs 250 Paldium Fragment and 3 AI Core
Bastigor's Hammer4Only if you use it — 50 Ice Organ on top of 30 Soralite Ingot

All Build Materials and Where to Get Them

Four materials, and three of them come from places you only reach late. The Soralite Ingot is the big line — 50 of them means 100 Soralite and 100 Pure Quartz through an Ancient Furnace. World Tree Holy Water and Ancient Civilization Core cannot be crafted at all, so those 45 and 10 are pure farming. The Computer line is the one you may already have stockpiled from earlier builds. Gather the Holy Water and Cores first — they are the slowest, and the ingots go fast once a furnace is running.

MaterialQtyWhere it comes fromRecipe per unitRaw total
Soralite Ingot50Ancient Furnace (Lv. 66)2 Soralite + 2 Pure Quartz100 Soralite, 100 Pure Quartz
World Tree Holy Water45Field drops in the World TreeCannot be crafted45 — roughly 5-9 pickups
Computer15Production Assembly Line II (Lv. 42)2 Circuit Board + 3 Plasteel + 2 Bio Battery + 2 Carbon Fiber30 Circuit Board, 45 Plasteel, 30 Bio Battery, 30 Carbon Fiber
Ancient Civilization Core10Oil rigs, relic recycling, World Tree chestsCannot be crafted10

Soralite Ingot: 100 Soralite and 100 Pure Quartz

Soralite only exists up in the sky islands, and there are 226 nodes of it across the map — a small number compared to the 607 Pure Quartz nodes on the ground, so Soralite is the half that gates you. Two nodes' worth of mining per ingot adds up quickly at 50 ingots, so it is worth setting a base near a cluster and letting a mining crew work it. Expeditions are the hands-off alternative: the Sunreach Isle run brings back 30-50 Soralite per trip on a 60-minute timer, which is the single best passive source in the game for it. Supply drops in Sunreach Isle also carry 30-40 every time.

MaterialNeedBest sourceBackup
Soralite100226 Soralite nodes on the mapSunreach Isle expedition (Hard, 60 min): 30-50 per run
Pure Quartz100607 Pure Quartz nodes on the mapAstral Frost Cavern expedition (Hard, 60 min): 20-40 per run

Smelting happens at the Ancient Furnace, which is its own project: level 66, 100 Coralum Ingot, 20 Thermal Core, 30 Computer and 10 Ancient Civilization Core, and it pulls 3,000 power. It also wants Pals with both Kindling and Cooling suitability on it, since it melts and quench-cools in the same cycle. If you are building the Ancient Clinic you almost certainly already have one, because nothing else refines Soralite.

World Tree Holy Water: 45 from the World Tree Floor

This is the easiest of the four to farm and the most annoying to get to. World Tree Holy Water drops from the field in the World Tree at a flat 100% rate in stacks of 5-10, so the 45 you need is somewhere between five and nine pickups — one focused run, not a grind. The gate is access: you have to clear the boss guarding the entrance first, which how to beat Panthalus and enter the World Tree walks through. Grab extra while you are in there, because the Ancient Pal Bed and the Ancient Hot Spring both want it too, and the full World Tree Holy Water source list has the rest of the pickup spots.

Ancient Civilization Cores: 10 Needed

Cores are the one material with real variance, so pick your source by what you already run. Oil rig raids are the highest-volume option — crates there carry 1-5 at a time with better than a coin-flip chance per crate — while the Ancient Relic Recycler is the reliable one if you have relics piling up: Glistening Ancient Relics convert at a 41.5% chance for 5-10 cores, so two lucky recycles cover the whole build. The dependable floor is the World Tree treasure chests, which hand over 1-3 every single time. Ten is not many, and the full Ancient Civilization Core guide lists every remaining source if you want to top up in bulk.

SourceAmountChance
Crates on the oil rigs1-555.0%
Crates on the large oil rig1-544.1%
Treasure chests in the World Tree1-3100%
Recycling Glistening Ancient Relics5-1041.5%
Recycling Glowing Ancient Relics5-1034.6%
Recycling Gorgeous Ancient Relics5-1028.8%
Fishing the treasure spots in the World Tree1-363.6%

What the Ancient Clinic Does

The job is the same as the basic Clinic's — a staffed medical station that cuts SAN depletion and heads off illness and injury among your base workers before they happen — but the Ancient version is described in game as offering significantly greater protective capability, and it keeps hygiene at its ceiling even in bases running harsh conditions. That last part is the real argument for it: a 20-Pal endgame base with an ore pit, a furnace line and no downtime is exactly the kind of setup where the level 24 Clinic stops keeping up. Pocketpair has never published the underlying percentages for either version, so treat the gap as large but unquantified.

Both versions occupy one Pal on Medicine Production, and both need only Lv. 1 suitability to run, so upgrading costs you nothing extra in labour — the same worker just does a better job. There is no reason to keep the old Clinic standing once the Ancient one is up unless your base is big enough to want two coverage points.

SpecAncient ClinicClinic
Technology levelLv. 73Lv. 24
Technology points42
Materials50 Soralite Ingot, 45 World Tree Holy Water, 15 Computer, 10 Ancient Civilization Core10 Wooden Board, 20 Cloth, 15 Nail
WorkerMedicine Production Lv. 1+Medicine Production Lv. 1+
Power drawNoneNone
ProtectionTop tier — holds hygiene up under harsh base conditionsBasic — described in game as having clear sanitation limits
TipThe clinic prevents problems; it does not cure them. Keep a Medicine Rack stocked with all three Medical Supplies tiers next to it so an already-sick Pal can dose itself, and remember that Low Grade Medical Supplies, Medical Supplies and High Grade Medical Supplies each cure a different set of ailments rather than replacing each other.

Best Medicine Production Pals to Staff It

Medicine Production is one of the rarest work suitabilities in the game — only 43 Pals have it at all, and just 11 reach Lv. 5 or better. Silvance is the only Lv. 8 in existence and the obvious pick, and its Lv. 6 Planting and Handiwork mean the slot is never idle. If you are staffing several bases at once, Lyleen Noct is the best Lv. 7 you can realistically catch or breed — Bellanoir Libero matches it but is a raid boss, so treat that one as a trophy rather than a plan. Dandilord is the efficiency pick for a base that also farms, since Lv. 8 Planting on the same body means one Pal covers the clinic and the plantation.

PalMedicine ProductionOther jobsWhy it works
SilvanceLv. 8Planting 6, Handiwork 6The only Lv. 8 in the game — nothing else is close
Lyleen NoctLv. 7Gathering 6, Handiwork 5Best Lv. 7 you can actually catch or breed
Bellanoir LiberoLv. 7Handiwork 6, Transporting 4Raid-boss tier — great if you have one, not something to plan around
DandilordLv. 6Planting 8, Handiwork 6Covers the clinic and the plantation on one slot
SelyneLv. 6Handiwork 7, Transporting 3Strongest all-round base body on this list
WistellaLv. 6Handiwork 6, Transporting 1Common and cheap to breed — the stopgap pick
MycoraLv. 6Planting 6, Handiwork 4Pairs clinic duty with berry farming
VenusaLv. 5Handiwork 6, Gathering 6Fine filler when your best bodies are busy elsewhere

Assign whoever you land on directly to the structure rather than leaving them to base wandering, and check the full Medicine Production Pal list for the other 35 options.

Build These Alongside It

The Ancient Clinic is one piece of an endgame health cluster, and the cheapest piece of that cluster sits on the very same technology row. The Ancient Pal Bed costs 3 points and a trivial 10 Soralite Ingot, 3 Mythical Wood and 2 World Tree Holy Water — build it the moment you unlock it, because sleep quality feeds straight back into the illness rate the clinic is fighting. The Ancient Hot Spring three levels later handles SAN recovery, and the Advanced Medicine Workbench is where the actual medicine gets made. Put all of them within short walking distance of your work floor so nobody spends half a shift pathing across the base.

StructureTech levelMaterialsWhat it adds
Ancient Pal BedLv. 7310 Soralite Ingot, 3 Mythical Wood, 2 World Tree Holy WaterThe best bed in the game and the cheapest thing on this row
Ancient Hot SpringLv. 76100 Paloxite Ingot, 20 Thermal Core, 20 Cryogenic Coolant, 10 World Tree Holy WaterEndgame SAN recovery — the other half of morale upkeep
Medicine RackLv. 2420 Ingot, 5 Cloth, 3 Wooden BoardSelf-serve cures for Pals that got sick anyway; no worker slot
Advanced Medicine WorkbenchLv. 6150 Hexolite, 50 Plasteel, 30 Circuit BoardMakes every medicine tier including Revival Potion; needs 1,000 power
Pal Surgery TableLv. 3830 Refined Ingot, 20 High Quality Cloth, 10 Corrosive SolventRewrites passives and gender — not a healing structure

Summary

Short version: hit level 73, spend 4 regular technology points, and bring 50 Soralite Ingot, 45 World Tree Holy Water, 15 Computer and 10 Ancient Civilization Core. The ingots mean 100 Soralite and 100 Pure Quartz through an Ancient Furnace, the Holy Water is one World Tree run, and the Cores come off oil rigs or the relic recycler. Staff it with Silvance if you have one, put the Ancient Pal Bed beside it, and keep a stocked Medicine Rack nearby for the Pals that slip through — at that point base illness stops being a thing you manage.